TrapHz Level 1 of the Dungeon (1, 6, D:1) a bat corpse (skeletalised by now) (27, 7, D:1) a +0 dagger (30, -6, D:1) a +0 ring mail (34, 16, D:1) a +0 whip a kobold corpse (skeletalised by now) (44, 32, D:1) a quokka skeleton (48, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, 41, D:1) a rat corpse (skeletalised by now) (53, 34, D:1) a +0 club a goblin skeleton (63, 43, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, 4, D:2) 4 stones (26, 22, D:2) a rat corpse (skeletalised by now) (27, -11, D:2) a rat skeleton (33, 23, D:2) an adder corpse (skeletalised by now) (35, -13, D:2) a ball python skeleton (37, -5, D:2) a +0 club a goblin skeleton (41, 28, D:2) a +0 leather armour (45, 8, D:2) a bat corpse (skeletalised by now) (56, 15, D:2) a +0 dagger a kobold corpse (skeletalised by now) (61, 35, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (6, 10, D:3) a +0 dagger a goblin corpse (skeletalised by now) (9, 5, D:3) a +0 hand axe a +0 leather armour (10, -31, D:3) a hobgoblin corpse (skeletalised by now) (10, -19, D:3) a +0 robe (11, -14, D:3) a +0 chain mail (11, -9, D:3) a +0 club a +0 sling (36, -5, D:3) a +0 spear (39, 4, D:3) a +0 war axe (40, -26, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 whip (3, 16, D:4) 4 gold pieces (10, 7, D:4) a +0 dagger a sewer (0, 0, Sewer) a rat corpse (1, 0, Sewer) a rat corpse a river rat corpse (2, -1, Sewer) a rat corpse (2, 0, Sewer) a rat corpse a river rat corpse (2, 3, Sewer) 10 gold pieces (3, -1, Sewer) a river rat corpse (3, 2, Sewer) a potion of heal wounds (3, 3, Sewer) a scroll of revelation (4, 3, Sewer) a scroll of brand weapon (5, 2, Sewer) a scroll of poison (5, 3, Sewer) a scroll of identify (6, 3, Sewer) a potion of lignification