TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 whip of flaming a stone a kobold corpse (skeletalised by now) (2, -25, D:1) 5 stones (5, -20, D:1) a +0 scale mail (5, -15, D:1) a frilled lizard corpse (skeletalised by now) (11, -11, D:1) a ball python corpse (skeletalised by now) (12, 20, D:1) a +0 dagger (13, 9, D:1) a bat corpse (skeletalised by now) (22, -23, D:1) a ball python corpse (26, 5, D:1) a jackal skeleton (32, 8, D:1) a jackal corpse (skeletalised by now) (32, 9, D:1) a jackal corpse (skeletalised by now) (33, -10, D:1) a +0 sling (37, -6, D:1) a +0 dagger (39, -19, D:1) a +0 whip 3 stones (46, -21, D:1) a +0 dagger (47, 0, D:1) a +0 short sword a +0 dagger a goblin skeleton (48, -14, D:1) a frilled lizard skeleton (61, -10, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (0, 5, D:2) a giant cockroach corpse (1, 1, D:2) a +0 falchion (4, 0, D:2) a +1 dagger of venom (still there?) a hobgoblin corpse (still there?)