TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, -17, D:1) a +0 dagger 2 stones (14, -5, D:1) a +0 short sword (17, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (17, 13, D:1) a frilled lizard corpse (skeletalised by now) (18, 0, D:1) a +0 mace (18, 13, D:1) a quokka corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (21, -15, D:1) a +0 club (28, -14, D:1) a +0 dagger (34, -15, D:1) a +0 mace (38, -13, D:1) a +0 club (38, -9, D:1) a quokka corpse (skeletalised by now) (38, -7, D:1) a +0 whip a gnoll corpse (skeletalised by now) (38, -4, D:1) a ball python corpse (skeletalised by now) (40, 1, D:1) a +0 short sword (42, 3, D:1) a +0 whip a kobold corpse (skeletalised by now) (42, 4, D:1) a hobgoblin corpse (skeletalised by now) (44, 16, D:1) a +0 whip (47, -18, D:1) a +1 whip of electrocution Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (7, 8, D:2) a +0 mace (8, -27, D:2) 3 flux baubles (12, -20, D:2) a quokka skeleton (15, -5, D:2) a +0 mace (17, -29, D:2) a +0 robe (17, -27, D:2) a +0 war axe (17, -3, D:2) a +0 sling a +0 club a +0 whip 4 stones a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) (19, -12, D:2) a hobgoblin skeleton (20, -25, D:2) a hobgoblin skeleton (23, -21, D:2) a +0 war axe (31, -22, D:2) an adder skeleton (37, -29, D:2) a +0 ring mail (37, 13, D:2) an orb of guile (45, 8, D:2) a +0 leather armour (55, 1, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (1, 2, D:3) a rat corpse (skeletalised by now) (2, 30, D:3) a +2 pair of gloves of stealth (3, 29, D:3) a +0 club (12, -1, D:3) a +1 leather armour of poison resistance a +0 club a goblin skeleton (26, 11, D:3) a +0 leather armour (31, 27, D:3) a +0 hand axe (34, 24, D:3) a +0 dagger a goblin skeleton (37, 10, D:3) a +0 war axe (42, 25, D:3) a quill talisman (50, 26, D:3) a +0 trident (58, 30, D:3) a +0 long sword Level 4 of the Dungeon [Shop] Tantienk's Antique Weapon Shop a +0 battleaxe (180 gold) a +0 great mace (180 gold) a +4 glaive of venom (612 gold) a +2 heavy long sword (329 gold) the +12 partisan of the Everdark {antimagic, Fly rF- rN+ Int+3} (1684 gold) Fly: It grants you flight. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 rapier of venom (154 gold) a +6 morningstar of freezing (770 gold) a +0 flail (63 gold) a +0 war axe (63 gold) a +1 trident of pain (282 gold) (0, 0, D:4) a +0 quarterstaff (31, 8, D:4) an adder corpse (44, -14, D:4) an inkwell talisman (46, -45, D:4) a +0 spear (46, -44, D:4) a +0 club a gnoll corpse (skeletalised by now) (47, -1, D:4) a +0 quarterstaff an orc corpse (47, 0, D:4) a +1 war axe of freezing a +0 whip a +0 robe a +0 dagger of venom (50, -34, D:4) a +0 flail (53, 2, D:4) a +0 short sword (56, -39, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (56, -38, D:4) a +0 hand axe (56, -37, D:4) an adder corpse (skeletalised by now) (56, -36, D:4) a +0 dagger a boomerang a +0 ring mail