TrapHz Level 1 of the Dungeon (4, 5, D:1) a +0 helmet (4, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (5, 19, D:1) 3 boomerangs (7, 8, D:1) a bat corpse (skeletalised by now) (11, -4, D:1) a frilled lizard corpse (skeletalised by now) (22, 18, D:1) a quokka corpse (skeletalised by now) (23, 22, D:1) a +0 spear (24, 20, D:1) a +0 ring mail (33, 17, D:1) a +0 club a kobold corpse (skeletalised by now) (34, 46, D:1) a +0 club (43, 0, D:1) a ball python skeleton (44, 38, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 eveningstar (6, 2, D:2) a +0 leather armour (11, 14, D:2) a ball python corpse (17, -11, D:2) an adder corpse