TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, -4, D:1) a ball python corpse (6, -8, D:1) a ball python corpse (7, -16, D:1) a +0 short sword 4 stones a kobold corpse (9, 6, D:1) a ball python corpse (skeletalised by now) (16, 8, D:1) a +0 hand axe (20, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (24, 5, D:1) a +0 pair of gloves (25, 36, D:1) a +0 dagger (27, 0, D:1) a rat corpse (skeletalised by now) (28, 9, D:1) a +0 club (28, 32, D:1) a rat corpse (skeletalised by now) (31, -1, D:1) a +0 ring mail (31, 13, D:1) a +0 club a goblin skeleton (37, 6, D:1) a +0 leather armour (38, -17, D:1) a hobgoblin skeleton (40, 9, D:1) a +0 short sword (40, 29, D:1) a +0 club a goblin corpse (skeletalised by now) (46, -21, D:1) a ball python corpse (48, 30, D:1) a +0 rapier (50, -9, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a parchment of Construct Spike Launcher (20, 7, D:2) a +0 short sword a kobold corpse (20, 17, D:2) a ball python corpse (23, 11, D:2) a quokka corpse (29, 25, D:2) a +0 flail (31, 11, D:2) a +3 quarterstaff of chaos a +0 cloak (32, 4, D:2) a frilled lizard corpse (39, 13, D:2) a +0 hammer