TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 whip (7, 4, D:1) a hobgoblin skeleton (8, 41, D:1) a +0 mace (9, 4, D:1) a +0 club (10, 36, D:1) a +0 dagger (21, 26, D:1) a ball python skeleton (30, 10, D:1) a +0 club (44, 17, D:1) a +0 ring mail (51, 43, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (4, -15, D:2) 4 darts of disjunction (5, 0, D:2) a +0 club a kobold corpse (skeletalised by now) (9, 3, D:2) a bat corpse (skeletalised by now) (10, -14, D:2) a +3 sling a +0 club (16, -15, D:2) a rat corpse (skeletalised by now) (17, -15, D:2) a hobgoblin corpse (skeletalised by now) (17, -14, D:2) a bat corpse (skeletalised by now) (25, -16, D:2) a ball python corpse (skeletalised by now) (36, -20, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (47, 9, D:2) a staff of alchemy Level 3 of the Dungeon (0, 0, D:3) a +2 chain mail of fire resistance (5, 14, D:3) a hobgoblin corpse (17, 8, D:3) a +0 hammer (21, 15, D:3) a +0 sling a +0 club a goblin corpse (22, 17, D:3) a rat corpse (30, 14, D:3) a +0 spear a gnoll corpse (32, 11, D:3) a scroll of identify (35, 15, D:3) a hobgoblin corpse