TrapHz Level 1 of the Dungeon (0, 0, D:1) a fortress talisman (5, -18, D:1) a +0 pair of boots (9, -2, D:1) a +0 short sword 3 stones (11, -4, D:1) a ball python skeleton (12, -3, D:1) a +0 scale mail (17, 4, D:1) a +0 trident (21, 6, D:1) 4 atropa-tipped darts (29, 2, D:1) a +0 club (40, 3, D:1) a hobgoblin corpse (skeletalised by now) (45, 11, D:1) a +2 heavy war axe (49, -26, D:1) a +0 dagger (51, -3, D:1) a +0 dagger (52, 16, D:1) a frilled lizard corpse (skeletalised by now) (56, -1, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (19, 3, D:2) a +0 whip a gnoll corpse (22, 4, D:2) a +0 whip (26, -4, D:2) a bat corpse (29, 9, D:2) a +0 club a goblin corpse