Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 5065819458339599454 149 TrapHz the Shooter (level 5, -5/26 HPs) Began as a Spriggan Hunter on Mar 24, 2026. Killed by psychic fangs ... invoked by a brain worm (6 damage) ... in a sewer. The game lasted 00:03:43 (1430 turns). TrapHz the Shooter (Spriggan Hunter) Turns: 1430, Time: 00:03:44 Health: -5/26 AC: 3 Str: 7 XL: 5 Next: 9% Magic: 9/15 EV: 17 Int: 11 God: Gold: 110 SH: 0 Dex: 22 Spells: 4/4 levels left rFire . . . (100%) a - +1 shortbow rCold + . . (50%) [offhand occupied] rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr + (50%) (no amulet) SInv + d - ring of Goutac {rC+ rCorr MP+9 Dex+2} Will ..... (no ring) Stlth +++ HPRegen 0.24/turn MPRegen 0.14/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 110 gold pieces. Inventory: Hand Weapons a - a +1 shortbow (weapon) Armour b - a +0 robe (worn) c - a +0 cloak (worn) Jewellery d - the ring of Goutac (worn) {rC+ rCorr MP+9 Dex+2} (You acquired it on level 2 of the Dungeon) [ring of magical power] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Dex+2: It affects your dexterity (+2). Scrolls s - a scroll of butterflies e - a scroll of revelation {unknown} h - a scroll of enchant armour {unknown} k - 2 scrolls of identify {unknown} Potions d - 2 potions of heal wounds {unknown} f - a potion of might {unknown} j - a potion of curing {unknown} Skills: + Level 2.0 Fighting + Level 5.7 Ranged Weapons + Level 2.7 Dodging + Level 3.9 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 34% 1 Poisonous Vapours Alch/Air 0% 1d1 34% 1 Searing Ray Conj 0% 2d4 47% 2 Static Discharge Conj/Air 0% 3-3/arc 47% 2 Inner Flame Hex/Fire 0% N/A 71% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 71% 3 Sigil of Binding Hex 0% N/A 71% 3 Forge Phalanx Beetle Frge 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History Fire: a) +1 shortbow Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rock fish (almost dead, 76% to hit) You shoot an arrow. The arrow hits the rock fish but does no damage. The rock fish is almost dead. The rock fish bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 shortbow Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rock fish (almost dead, 76% to hit) You shoot an arrow. The arrow hits the rock fish. You kill the rock fish! Your Fighting skill increases to level 2! You have reached level 5! You feel clever. You are too injured to fight recklessly! Fire: a) +1 shortbow Press: ? - help, Q - select action Shift-Dir - straight line Aim: a brain worm (83% to hit) You shoot an arrow. The arrow hits the brain worm. The brain worm is moderately wounded. Fire: a) +1 shortbow Press: ? - help, Q - select action Shift-Dir - straight line Aim: a brain worm (moderately wounded, 83% to hit) You shoot an arrow. The arrow hits the brain worm. The brain worm is moderately wounded. Fire: a) +1 shortbow Press: ? - help, Q - select action Shift-Dir - straight line Aim: a brain worm (moderately wounded, 83% to hit) You shoot an arrow. The arrow hits the brain worm. The brain worm is moderately wounded. The brain worm's throbbing head pulsates. Something gnaws on your mind! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. Unknown command. The brain worm's bulging head throbs. Something gnaws on your mind! You die... ### ##∩## ##.∩.## ##.....## #..@≈...# #..≈≈≈..# #.≈≈≈≈≈.# #..≈≈≈..# #...≈w..# ##.....## ##...## ##.## #.# You could see a brain worm. Vanquished Creatures 2 rock fish (Sewer) An adder (D:3) 2 dart slugs (D:1) 3 endoplasms 4 hobgoblins 2 quokkas (D:1) 5 ball pythons 5 bats 3 frilled lizards 5 goblins 6 kobolds 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TrapHz the Spriggan Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 116 | D:1 | Reached XP level 2. HP: 14/14 MP: 3/3 896 | D:2 | Reached XP level 3. HP: 18/18 MP: 4/4 1014 | D:2 | Found the +6 shillelagh "Devastator" {shatter} 1158 | D:2 | Identified a scroll of acquirement 1158 | D:2 | Acquired the ring of Goutac {rC+ rCorr MP+9 Dex+2} 1332 | D:3 | Found a glowing drain. 1352 | D:3 | Reached skill level 5 in Ranged Weapons 1361 | Sewer | Entered a sewer 1376 | Sewer | Encountered a rock fish 1394 | Sewer | Killed a rock fish 1395 | Sewer | Reached XP level 4. HP: 23/23 MP: 5/5 1404 | Sewer | Encountered a brain worm 1427 | Sewer | Reached XP level 5. HP: 5/26 MP: 6/6 1429 | Sewer | HP: 1/26 [brain worm/psychic fangs (5)] 1430 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic D:2: layout_basic D:3: layout_loops_cross, serial_shops, nicolae_shop_swords_in_saltire, portal_sewer_entry_d Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 3 | 3.9 Ranged Weapons | 5 | 5.7 Fighting | 2 | 2.0 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 80 | 15 || 95 Read: Teleportation | 1 | || 1 Fear | 1 | || 1 Noise | 1 | || 1 Enchant weapon | 1 | || 1 Acquirement | 1 | || 1 Armour: Robe | 1 | 3 || 4 Dodge: Dodged | 8 | 3 || 11