TrapHz Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (4, 4, D:1) a bat corpse (skeletalised by now) (5, -1, D:1) a +0 leather armour (6, -5, D:1) a +0 chain mail (10, 29, D:1) a bat corpse (skeletalised by now) (12, 13, D:1) a +0 dagger 2 stones (13, 22, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (14, 25, D:1) a +0 dagger 4 stones (17, 1, D:1) a ball python skeleton (25, -16, D:1) a +0 ring mail (31, 30, D:1) a hobgoblin corpse (skeletalised by now) (43, -11, D:1) a bat corpse (skeletalised by now) (44, 7, D:1) a +0 robe (46, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (53, 7, D:1) a +0 mace (53, 21, D:1) a hobgoblin corpse (skeletalised by now) (54, 22, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (3, -28, D:2) a +0 chain mail (3, 3, D:2) a ball python corpse (skeletalised by now) (5, 5, D:2) a +0 robe (9, -5, D:2) a +0 dagger (11, -23, D:2) an adder corpse (skeletalised by now) (18, -9, D:2) an inkwell talisman (21, -7, D:2) a bat corpse (skeletalised by now) (21, -5, D:2) a +0 dagger (21, 0, D:2) a +0 club an adder corpse (skeletalised by now) (40, -3, D:2) a bat skeleton (42, 9, D:2) a bat corpse (skeletalised by now) (49, 4, D:2) a dart slug corpse (50, -22, D:2) a +0 short sword (53, -8, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 7 gold pieces (6, 6, D:3) a clockroach corpse (7, -6, D:3) a +0 short sword