TrapHz Level 1 of the Dungeon (1, 30, D:1) a +0 sling (2, 32, D:1) a +0 whip (6, -5, D:1) a +0 whip (7, 32, D:1) a rat corpse (skeletalised by now) (14, 29, D:1) a +0 sling (20, 19, D:1) a +0 whip 5 stones a +0 mace (25, -8, D:1) a +0 leather armour (42, -3, D:1) a +0 spear (45, 39, D:1) a +0 whip (48, 43, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (6, 3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (7, 1, D:2) a +0 dagger a +0 pair of gloves (14, -17, D:2) the fortress talisman of Hyiffu {+Blink rElec Int-3 Dex-5 SInv} [fortress talisman] +Blink: It lets you blink. rElec: It insulates you from electricity. Int-3: It affects your intelligence (-3). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. (33, -27, D:2) a frilled lizard skeleton (33, -26, D:2) a ball python skeleton (36, -4, D:2) a +0 whip 5 stones a kobold corpse (skeletalised by now) (36, 0, D:2) a +0 mace (45, -30, D:2) a +0 halberd (45, -14, D:2) a +0 club (47, -33, D:2) a hobgoblin corpse (skeletalised by now) (49, -22, D:2) an inkwell talisman Level 3 of the Dungeon (0, 0, D:3) an adder skeleton (7, 9, D:3) a +0 dagger (8, 18, D:3) a +0 mace an orc skeleton (8, 22, D:3) a +0 short sword (9, 20, D:3) a +0 short sword a +0 ring mail a +0 mace (15, 5, D:3) a +0 dagger a goblin corpse (skeletalised by now) (17, 18, D:3) a +0 chain mail (18, 15, D:3) a +0 dagger (25, 17, D:3) a staff of earth (27, -5, D:3) an adder skeleton (32, 15, D:3) a kobold skeleton (37, 23, D:3) a frilled lizard skeleton (46, 0, D:3) a +0 trident (47, -1, D:3) a +0 dagger a +0 robe (47, 0, D:3) a +0 hand axe (49, 0, D:3) a +0 short sword a +0 ring mail an orc skeleton (49, 20, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, 0, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (4, -4, D:4) a +0 dagger of flaming (4, -3, D:4) a +0 flail a +0 leather armour (13, -1, D:4) a jackal corpse (skeletalised by now) (13, 3, D:4) a jackal corpse (skeletalised by now) (21, 4, D:4) a hobgoblin corpse (skeletalised by now) (28, 34, D:4) a quokka skeleton (40, 32, D:4) a +0 club a goblin skeleton (49, 38, D:4) a hobgoblin corpse (skeletalised by now) (60, 44, D:4) a ring of positive energy Level 5 of the Dungeon (0, 0, D:5) a +2 leather armour of positive energy (12, 25, D:5) a +0 club a +0 falchion (26, -7, D:5) a +3 short sword (27, 6, D:5) a +0 hand axe (28, 15, D:5) an adder skeleton (31, 13, D:5) a +0 giant spiked club (36, 6, D:5) a +0 scale mail (42, -8, D:5) a +0 falchion (49, 0, D:5) 2 potions of moonshine Level 6 of the Dungeon (0, 0, D:6) an iguana corpse (4, 14, D:6) a parchment of Iskenderun's Battlesphere (11, 31, D:6) a +0 hand axe an orc corpse (skeletalised by now) (15, 24, D:6) a +0 robe a +0 dagger an orc skeleton (16, 24, D:6) a +0 falchion (18, 32, D:6) a +0 robe a +1 dagger of draining an orc skeleton (19, 13, D:6) an orb of guile (19, 26, D:6) a +0 leather armour a +0 flail an orc skeleton (19, 30, D:6) a scroll of enchant weapon (19, 32, D:6) a +0 whip (20, 22, D:6) a +0 leather armour a +0 morningstar an orc skeleton (22, 26, D:6) a +0 hand axe an orc skeleton (24, 3, D:6) a +0 giant spiked club an ogre skeleton (30, 18, D:6) a +0 short sword (37, 1, D:6) a +0 leather armour a +0 falchion of holy wrath (37, 14, D:6) a +0 robe a +0 long sword a +0 robe a +3 war axe (37, 19, D:6) a +0 robe a +0 falchion (42, 25, D:6) a +0 robe a +0 short sword (43, 40, D:6) a +0 spear (44, 9, D:6) a +0 war axe (44, 22, D:6) a steam dragon skeleton (46, 20, D:6) the +4 chain mail of Intuition {rC+} rC+: It protects you from cold. It cannot be enchanted further. (46, 40, D:6) an adder skeleton a centaur skeleton (47, 44, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 robe (3, 16, D:7) a +0 leather armour the Ecumenical Temple