TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 12, D:1) a +0 helmet (6, 6, D:1) a +0 whip (9, 4, D:1) a +0 leather armour (10, 6, D:1) a bat corpse (skeletalised by now) (11, 6, D:1) a rat corpse (skeletalised by now) (18, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (21, -7, D:1) a bat corpse (skeletalised by now) (21, 24, D:1) a +0 short sword (24, 11, D:1) a quokka skeleton (24, 18, D:1) a ball python skeleton (26, 22, D:1) a bat skeleton (28, 23, D:1) a ball python corpse (skeletalised by now) (29, -13, D:1) a +0 leather armour (31, 17, D:1) a +0 mace (34, -2, D:1) a +0 sling (36, 7, D:1) a bat skeleton (40, 22, D:1) a rat corpse (skeletalised by now) (40, 27, D:1) a +0 short sword (55, -1, D:1) 4 stones a +0 club (56, 0, D:1) a ball python skeleton Level 2 of the Dungeon (1, 24, D:2) a quokka corpse (skeletalised by now) (13, 16, D:2) a +0 short sword (13, 21, D:2) a frilled lizard corpse (skeletalised by now) (14, 20, D:2) a +0 sling a +0 club (14, 40, D:2) a +0 whip 5 stones a kobold corpse (skeletalised by now) (16, 19, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) (24, 15, D:2) a ball python skeleton (25, 36, D:2) a bat corpse (skeletalised by now) (33, 28, D:2) a ball python skeleton (35, 33, D:2) a rat skeleton (36, 15, D:2) an adder corpse (skeletalised by now) (45, 8, D:2) an adder corpse (skeletalised by now) (52, 20, D:2) a +0 club (53, 40, D:2) a +0 whip (54, 14, D:2) a +0 war axe Level 3 of the Dungeon (3, -36, D:3) a +0 war axe a +0 leather armour (6, 1, D:3) an adder corpse (skeletalised by now) (12, -24, D:3) a +0 pair of gloves (16, -39, D:3) a +0 mace (17, -44, D:3) a +0 dagger a goblin corpse (skeletalised by now) (18, -45, D:3) a +0 spear (19, -31, D:3) an adder corpse (skeletalised by now) (21, -27, D:3) a hobgoblin corpse (skeletalised by now) (24, -12, D:3) a +0 whip 6 poisoned darts a kobold corpse (skeletalised by now) (33, -32, D:3) an inkwell talisman (34, -31, D:3) a hobgoblin corpse (skeletalised by now) (37, -27, D:3) a +0 sling (38, -33, D:3) a +0 dagger (42, -33, D:3) a +0 club a goblin skeleton (43, -23, D:3) a rat corpse (skeletalised by now) (48, -23, D:3) 2 potions of moonshine Level 4 of the Dungeon (0, 0, D:4) 6 gold pieces (2, -4, D:4) 2 potions of lignification (6, -15, D:4) a +0 leather armour (7, -17, D:4) a jackal corpse (7, -16, D:4) a jackal corpse (20, -28, D:4) a jackal corpse (21, -28, D:4) a hound corpse (24, -32, D:4) a clockroach corpse Level 5 of the Dungeon (0, 0, D:5) a scroll of identify (9, 6, D:5) a +0 flail (15, 15, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) 17 gold pieces (0, 1, D:6) 8 gold pieces Level 7 of the Dungeon [Shop] Ydaepsic's Weapon Emporium the +4 partisan of the Well-Known Spirits {flame, Dex+6} (678 gold) Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +4 morningstar of concussion (364 gold) a +0 flail (45 gold) a +0 flail (45 gold) a +0 hand axe (39 gold) a +0 falchion of electrocution (123 gold) a +0 dagger (26 gold) a +0 long sword of holy wrath (107 gold) 4 curare-tipped darts (62 gold) (0, 0, D:7) 18 gold pieces (3, -3, D:7) a +0 short sword an orc corpse (11, -6, D:7) a parchment of Passage of Golubria