TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 mace (0, 9, D:1) 5 boomerangs (3, -1, D:1) a hobgoblin corpse (skeletalised by now) (11, -2, D:1) a +0 pair of boots (17, -3, D:1) a +0 club (20, 8, D:1) a +0 leather armour (24, 8, D:1) a hobgoblin corpse (skeletalised by now) (26, 15, D:1) a stone (26, 16, D:1) a stone (27, 15, D:1) 4 stones (27, 17, D:1) a stone (27, 18, D:1) 2 stones (28, 4, D:1) a +0 ring mail (28, 13, D:1) a stone (28, 16, D:1) 2 stones (28, 17, D:1) a stone (28, 20, D:1) a stone (29, 14, D:1) 4 stones (29, 15, D:1) 2 stones (29, 17, D:1) a stone (29, 18, D:1) a stone (30, 13, D:1) 3 stones (30, 17, D:1) a stone (32, -4, D:1) a frilled lizard corpse (skeletalised by now) (37, -14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, 13, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 3 flux baubles (2, 2, D:2) a jackal skeleton (2, 4, D:2) a jackal skeleton (8, -4, D:2) a +0 whip (10, 6, D:2) a +0 club (11, 9, D:2) a bat corpse (skeletalised by now) (15, 19, D:2) an inkwell talisman (18, 25, D:2) a +0 dagger (21, 38, D:2) a frilled lizard skeleton (22, 22, D:2) a rat skeleton (35, 34, D:2) a bat corpse (skeletalised by now) (40, 46, D:2) a +0 short sword (58, 4, D:2) a +0 club 4 stones (61, 27, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (1, 33, D:3) a +0 dagger a goblin skeleton (3, 37, D:3) a +0 club a +0 animal skin a +0 helmet (4, 31, D:3) a frilled lizard skeleton (4, 38, D:3) a +0 club a +0 sling a +0 club a goblin skeleton (7, 33, D:3) a +0 club (9, 15, D:3) a rat corpse (skeletalised by now) (13, 38, D:3) a +0 club (14, 34, D:3) 2 datura-tipped darts (16, 15, D:3) a +0 short sword (29, 34, D:3) a +0 dagger (29, 37, D:3) a +0 club a rat corpse (skeletalised by now) (32, 36, D:3) a +0 club a +0 hand axe a +0 ring mail a +1 dagger of holy wrath a +0 robe a +0 war axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, 38, D:3) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (47, 19, D:3) a quokka skeleton (48, 16, D:3) a hobgoblin skeleton (56, 4, D:3) a +0 short sword a kobold skeleton (58, 47, D:3) a +0 club Level 4 of the Dungeon [Shop] Veream's General Store a lightning rod (4/4) (480 gold) a +4 ring of slaying (unknown) (432 gold) the +2 ring mail of the Heavens {rN++} (378 gold) rN++: It greatly protects you from negative energy. It cannot be enchanted further. a +0 short sword (36 gold) a parchment of Iskenderun's Mystic Blast (156 gold) a +0 falchion of holy wrath (88 gold) +2 fire dragon scales (744 gold) a parchment of Sublimation of Blood (69 gold) a +4 shortbow of draining (328 gold) (16, -35, D:4) a +0 club a goblin skeleton (17, -1, D:4) a +0 dagger 5 stones (18, -17, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (18, -16, D:4) a hound corpse (skeletalised by now) (19, -34, D:4) a +0 club (20, -33, D:4) a +0 leather armour a +0 short sword a +0 mace an orc corpse (skeletalised by now) (23, -45, D:4) a hound skeleton (23, -43, D:4) 2 potions of moonshine (26, -31, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (28, -30, D:4) a +0 flail an orc corpse (skeletalised by now) (32, -27, D:4) a +0 dagger a +0 robe (32, -16, D:4) a +0 dagger 6 atropa-tipped darts a hobgoblin corpse (skeletalised by now) (39, -13, D:4) a +0 robe (41, -27, D:4) a hound skeleton (50, -31, D:4) a +0 spear (52, -36, D:4) a parchment of Martyr's Knell Level 5 of the Dungeon (7, -8, D:5) a +0 scale mail a +0 dagger (10, -9, D:5) a +0 short sword an orc skeleton (10, -8, D:5) a +0 leather armour a +0 hand axe (20, -9, D:5) a parchment of Magic Dart (23, -9, D:5) a +0 halberd (23, -8, D:5) a +0 flail (24, -12, D:5) a quokka skeleton (26, -7, D:5) a +0 spear (26, -5, D:5) a +0 spear a +0 kite shield a +0 ring mail a +3 heavy spear a gnoll skeleton (27, -8, D:5) a hound skeleton (28, -1, D:5) a jackal skeleton (29, -34, D:5) a hound corpse (skeletalised by now) (29, 0, D:5) a jackal skeleton (40, -40, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) 2 potions of haste (1, 8, D:6) 5 gold pieces (10, -2, D:6) an adder corpse (skeletalised by now) (11, -3, D:6) a hound corpse (skeletalised by now) a hound corpse (skeletalised by now) (12, -4, D:6) a hound corpse (skeletalised by now) (14, 6, D:6) the +1 robe of Jyh Suh {rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (unseen) (17, 8, D:6) 3 gold pieces (44, 5, D:6) a +0 spear (51, -1, D:6) a +0 short sword (52, 0, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 8 of the Dungeon Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (0, 2, D:9) a +0 hand axe a +0 robe (1, -7, D:9) a +3 mace a +0 robe (3, 5, D:9) a +0 halberd a +0 robe (4, 6, D:9) a +0 troll leather armour a troll corpse (skeletalised by now) (6, 9, D:9) a +0 hand axe (10, -4, D:9) a +0 dagger (13, 10, D:9) a +0 club (13, 28, D:9) a +4 spear a +0 robe (14, 19, D:9) a +0 dagger a +0 robe an orc skeleton (14, 20, D:9) a +0 whip a +0 ring mail an orc skeleton (15, 27, D:9) a +4 flail a +0 robe (19, 16, D:9) a +0 whip an orc skeleton (21, 29, D:9) a +6 morningstar a +0 robe (26, 10, D:9) a bullfrog skeleton (29, 20, D:9) a +0 rapier (41, 16, D:9) a +0 robe a +0 dagger (42, 14, D:9) a water moccasin skeleton (42, 16, D:9) a +0 robe a +4 morningstar (43, 17, D:9) a yak skeleton a yak skeleton (43, 40, D:9) a +0 sling (44, 20, D:9) a bullfrog skeleton a water moccasin skeleton (47, 42, D:9) a +0 robe (48, 21, D:9) a +0 giant club a +0 dire flail a two-headed ogre skeleton (49, -6, D:9) a +0 mace a +0 robe a +0 dagger an orc corpse (50, -6, D:9) a +0 robe a +0 dagger an orc corpse (50, -5, D:9) a +0 leather armour a +0 short sword an orc corpse (51, -6, D:9) a +0 robe a +0 dagger an orc corpse (52, 35, D:9) a +0 ring mail the Ecumenical Temple