TrapHz Level 1 of the Dungeon (0, 0, D:1) 6 poisoned darts (17, -10, D:1) 2 flux baubles (20, -16, D:1) a ball python skeleton (20, 7, D:1) a +0 robe (21, 26, D:1) a +0 leather armour (25, 22, D:1) a +0 dagger (27, 29, D:1) a +0 ring mail (31, 24, D:1) a +0 leather armour (33, 29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, -9, D:1) a +0 mace (40, -11, D:1) a bat corpse (skeletalised by now) (47, 7, D:1) a bat corpse (skeletalised by now) (51, -9, D:1) a frilled lizard corpse (skeletalised by now) (51, 13, D:1) a +0 leather armour (51, 14, D:1) a bat corpse (skeletalised by now) (53, -1, D:1) a +0 short sword 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 11, D:2) a rat corpse (11, 16, D:2) an adder corpse (14, 18, D:2) a +0 leather armour (15, -7, D:2) a +0 dagger (16, -14, D:2) a +0 spear (16, -2, D:2) a +0 mace (18, -15, D:2) a quokka corpse (18, -12, D:2) a +0 heavy spear (still there?) a gnoll corpse (still there?) (23, 18, D:2) an adder corpse (skeletalised by now) (23, 21, D:2) a rat corpse (skeletalised by now) (43, 13, D:2) a quokka corpse (skeletalised by now) (48, 18, D:2) a +0 ring mail (51, -3, D:2) a quokka corpse (skeletalised by now) (51, 10, D:2) a rat corpse (skeletalised by now)