TrapHz Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -33, D:1) a bat corpse (skeletalised by now) (1, -29, D:1) 2 flux baubles (5, -24, D:1) a rat corpse (skeletalised by now) (6, -13, D:1) a +0 club (9, -2, D:1) a +0 buckler (21, -10, D:1) a +0 dagger a goblin skeleton (22, -35, D:1) a hobgoblin skeleton (24, -12, D:1) a +0 scale mail (24, 4, D:1) a +0 club (28, -18, D:1) 2 poisoned darts (34, 4, D:1) a +0 buckler (35, -17, D:1) a +0 whip (36, 4, D:1) a +0 dagger (44, -28, D:1) a bat corpse (skeletalised by now) (46, -9, D:1) a rat corpse (skeletalised by now) (47, -14, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -11, D:2) the +1 dagger "Ytaseix" {holy, *Rage rF+ Stlth+} *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. (2, -4, D:2) a rat skeleton (10, -6, D:2) a frilled lizard skeleton (19, 18, D:2) a +0 dagger (20, -20, D:2) a +0 hand axe (28, 11, D:2) a +0 falchion (32, -15, D:2) a +3 mace (33, -21, D:2) a ball python corpse (skeletalised by now) (33, -11, D:2) a +0 dagger (36, 15, D:2) a +0 mace (39, -7, D:2) a +0 leather armour (45, -15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (46, -16, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin skeleton (1, -2, D:3) a hobgoblin skeleton (11, 11, D:3) a quokka corpse (skeletalised by now) (11, 31, D:3) a +0 club a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (13, -1, D:3) an adder skeleton (14, 0, D:3) 4 stones a +0 dagger a kobold skeleton (21, 7, D:3) 4 javelins (26, 35, D:3) a +0 sling (27, 31, D:3) an adder skeleton (29, 29, D:3) a +0 halberd (34, 29, D:3) 2 potions of moonshine (36, 31, D:3) a +0 club (37, 29, D:3) a +0 dagger a +0 sling a +0 chain mail a +3 dagger of holy wrath (44, 19, D:3) a +0 dagger a +0 robe an orc corpse (45, 1, D:3) a +0 robe (45, 14, D:3) a +0 flail of draining (45, 15, D:3) a +0 whip (50, 26, D:3) a +0 flail Level 4 of the Dungeon (0, 6, D:4) a +0 whip (2, 6, D:4) 8 gold pieces (3, 7, D:4) a +0 dagger a goblin skeleton (4, 10, D:4) a parchment of Foxfire (4, 12, D:4) a quill talisman (5, 10, D:4) a +0 quarterstaff (6, 7, D:4) 5 stones a +0 short sword a kobold skeleton (7, 4, D:4) a scroll of teleportation (8, 30, D:4) 3 gold pieces (9, 5, D:4) a wand of warping (9) (10, 31, D:4) a +0 whip (10, 33, D:4) an adder corpse (skeletalised by now)