TrapHz Level 1 of the Dungeon (0, 0, D:1) a rat corpse (5, 0, D:1) a ball python corpse (6, 32, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (6, 33, D:1) a frilled lizard corpse (skeletalised by now) (12, 8, D:1) a +0 dagger (20, 21, D:1) a +0 short sword (22, -8, D:1) a quokka corpse (22, 37, D:1) a +0 buckler (24, 21, D:1) a rat corpse (skeletalised by now) (25, 6, D:1) a +0 short sword (25, 21, D:1) a hobgoblin corpse (skeletalised by now) (29, 1, D:1) a +0 mace (30, 2, D:1) a +0 club (32, 42, D:1) a rat corpse (skeletalised by now) (33, -6, D:1) a +0 dagger (35, 36, D:1) a +0 sling (36, 7, D:1) a bat corpse (skeletalised by now) (39, 7, D:1) a +0 dagger a goblin skeleton (43, -8, D:1) a rat corpse (skeletalised by now) (43, 21, D:1) a +0 whip of draining a kobold corpse (skeletalised by now) (49, 10, D:1) a +0 club (49, 14, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (8, 2, D:2) a +0 trident (10, -7, D:2) a +0 dagger 3 stones a kobold corpse (21, 4, D:2) a +0 whip (26, -8, D:2) a +0 club (27, -12, D:2) a +0 spear