TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -14, D:1) a hobgoblin corpse (skeletalised by now) (19, -10, D:1) a rat skeleton (21, -13, D:1) a +0 club (24, -17, D:1) a +0 whip (26, -17, D:1) a rat skeleton (27, -27, D:1) a +0 leather armour (31, 3, D:1) a rat skeleton (32, 9, D:1) a quokka corpse (skeletalised by now) (35, -9, D:1) a +0 dagger (37, -26, D:1) a +0 dagger (42, 15, D:1) a +0 kite shield (45, -20, D:1) a +0 dagger a kobold skeleton (47, -29, D:1) a bat corpse (skeletalised by now) (47, 17, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, 16, D:2) a ball python corpse (2, 17, D:2) a ball python corpse (7, 13, D:2) a hobgoblin corpse (skeletalised by now) (12, 0, D:2) an adder corpse (skeletalised by now) (13, 0, D:2) a +0 dagger (18, 7, D:2) a +0 club (19, 15, D:2) an adder skeleton (24, 10, D:2) a jackal corpse (skeletalised by now) (24, 24, D:2) a +0 barding of stealth (34, 34, D:2) a +0 club (35, 36, D:2) a +0 shortbow a quokka corpse (36, 22, D:2) a +0 club a goblin corpse (36, 42, D:2) a +0 dagger (42, 8, D:2) a +0 glaive (44, 34, D:2) a +0 club a goblin corpse (48, 12, D:2) a rat corpse Level 3 of the Dungeon