TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (3, 18, D:1) a +0 short sword (6, 10, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (9, 8, D:1) a hobgoblin corpse (skeletalised by now) (9, 25, D:1) a +0 dagger (9, 39, D:1) a rat corpse (skeletalised by now) (11, 25, D:1) 5 javelins (14, 3, D:1) a ball python corpse (skeletalised by now) (15, 24, D:1) a +0 dagger 3 stones a kobold skeleton (20, 2, D:1) a ball python corpse (skeletalised by now) (21, 3, D:1) a ball python corpse (skeletalised by now) (26, 7, D:1) a +0 club a stone (35, 38, D:1) a +1 dagger of venom a goblin corpse (skeletalised by now) (36, 12, D:1) a rat corpse (skeletalised by now) (42, 1, D:1) a quokka corpse (skeletalised by now) (42, 13, D:1) a +0 dagger (42, 43, D:1) a +0 leather armour (45, 6, D:1) a +0 robe (46, -3, D:1) a ball python corpse (skeletalised by now) (48, 3, D:1) a quokka corpse (skeletalised by now) (50, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (55, 47, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (1, -3, D:2) a ball python corpse (skeletalised by now) (6, -2, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (9, 17, D:2) a +0 dagger (13, 11, D:2) a +0 robe (14, -30, D:2) a +2 dagger of venom (16, -30, D:2) an adder corpse (skeletalised by now) (16, 7, D:2) a +0 club a goblin corpse (skeletalised by now) (21, -18, D:2) a rat skeleton (24, -17, D:2) the +0 pair of boots of the Necropolis {rElec rF++ Dex-5 Stlth+} rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (28, -13, D:2) 3 large rocks (43, 16, D:2) a +0 robe Level 3 of the Dungeon (2, 55, D:3) an adder corpse (skeletalised by now) (7, 54, D:3) a +0 whip (11, 2, D:3) a bat skeleton (17, 10, D:3) 2 stones a +0 dagger (25, 4, D:3) a +0 dagger (34, -3, D:3) 5 boomerangs (48, 24, D:3) a +0 dagger 5 stones (59, 13, D:3) a +0 club Level 4 of the Dungeon (11, 9, D:4) a +0 club (11, 29, D:4) a spore talisman (11, 30, D:4) a +0 giant club (11, 34, D:4) a +0 scale mail a +0 dagger (12, 12, D:4) an adder corpse (skeletalised by now) (14, 20, D:4) a +0 robe a +0 club a goblin corpse (skeletalised by now) (16, 24, D:4) a +0 ring mail (17, 12, D:4) a +0 scale mail (17, 15, D:4) a +0 dagger (20, 22, D:4) a +0 robe (22, 13, D:4) a +0 cloak (30, 9, D:4) a +0 mace (39, 27, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 8 gold pieces (2, -14, D:5) a parchment of Scorch (2, -6, D:5) a potion of heal wounds (8, -5, D:5) 17 gold pieces (9, -14, D:5) a +0 heavy spear (unseen) (12, 0, D:5) a +0 leather armour (14, -17, D:5) a +0 robe (15, 16, D:5) a scroll of teleportation (17, -18, D:5) a scroll of identify (18, -10, D:5) a wand of iceblast (8) (21, -12, D:5) a potion of might (23, -17, D:5) a +0 ring mail the Ecumenical Temple