TrapHz Level 1 of the Dungeon (1, 3, D:1) a quokka corpse (skeletalised by now) (2, 3, D:1) a hobgoblin corpse (skeletalised by now) (2, 4, D:1) a frilled lizard corpse (skeletalised by now) (7, 24, D:1) a gnoll skeleton (8, 13, D:1) a quokka corpse (skeletalised by now) (11, 12, D:1) a quokka corpse (skeletalised by now) (15, 24, D:1) a gnoll skeleton (15, 35, D:1) a +2 ring mail of willpower (16, 19, D:1) a +0 dagger (21, -4, D:1) a +0 sling (24, 28, D:1) a +0 dagger (28, 19, D:1) a bat corpse (skeletalised by now) (29, -2, D:1) a +0 trident (37, 31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, -2, D:1) a +0 robe (48, 20, D:1) a +0 club (50, -2, D:1) a quokka corpse (skeletalised by now) (52, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (52, -2, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Omokut's Jewellery Emporium the ring "Byfyrgh" {rN+ AC+4 Str+6} (777 gold) [ring of protection] rN+: It protects you from negative energy. AC+4: It affects your AC (+4). Str+6: It affects your strength (+6). a rimehorn talisman (162 gold) a ring of magical power (unknown) (260 gold) a ring of protection from fire (unknown) (325 gold) a +4 ring of protection (unknown) (468 gold) an amulet of regeneration (unknown) (390 gold) an amulet of magic regeneration (unknown) (390 gold) a +5 ring of evasion (unknown) (468 gold) a ring of resist corrosion (unknown) (260 gold) (1, -3, D:2) a bat corpse (7, -1, D:2) a frilled lizard corpse (11, -3, D:2) a +0 robe a +0 club (12, -6, D:2) a dart slug corpse (15, -5, D:2) a +0 dagger a goblin corpse (16, -1, D:2) a +0 dagger a goblin corpse (24, 3, D:2) a +0 whip (26, 8, D:2) a +2 dagger of protection a goblin corpse