TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, -1, D:1) a +0 short sword (10, -30, D:1) a rat corpse (skeletalised by now) (10, -9, D:1) a +0 club (10, -6, D:1) a bat corpse (skeletalised by now) (11, -29, D:1) a +0 club a goblin corpse (skeletalised by now) (13, -45, D:1) a +0 dagger a kobold corpse (skeletalised by now) (14, -47, D:1) a rat corpse (skeletalised by now) (14, -40, D:1) a +0 rapier (14, 4, D:1) a frilled lizard corpse (skeletalised by now) (16, 2, D:1) a hobgoblin corpse (skeletalised by now) (17, 1, D:1) a bat corpse (skeletalised by now) (23, -48, D:1) a +0 hand axe (25, -43, D:1) a +0 club (26, -15, D:1) a +0 whip (26, -14, D:1) a +0 ring mail (28, -31, D:1) a ball python skeleton (30, -30, D:1) a +0 leather armour (35, -17, D:1) 4 poisoned darts (41, -30, D:1) a +0 leather armour (43, -26, D:1) a +0 club (44, -28, D:1) 2 stones a +0 short sword (46, -24, D:1) an inkwell talisman Level 2 of the Dungeon (2, -42, D:2) a +0 scale mail (14, -2, D:2) a +0 dagger of speed (20, 4, D:2) a +0 trident (21, -31, D:2) a +0 ring mail (22, 7, D:2) a +0 whip (45, 5, D:2) a +0 dagger a +0 robe (53, 16, D:2) a +0 dagger (54, 16, D:2) a +0 sling (56, -12, D:2) a +0 hand axe