TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -18, D:1) a +2 devious dagger (6, -8, D:1) a bat skeleton (6, 17, D:1) a ball python corpse (skeletalised by now) (9, 17, D:1) a hobgoblin corpse (skeletalised by now) (10, 16, D:1) a +0 club (12, 14, D:1) a bat corpse (skeletalised by now) (18, 6, D:1) a +0 club a goblin skeleton (21, 5, D:1) a frilled lizard skeleton (22, -6, D:1) a quokka skeleton (23, -20, D:1) a rat corpse (skeletalised by now) (36, 6, D:1) a +0 dagger (37, -10, D:1) a +0 robe (40, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (42, -2, D:1) a bat corpse (skeletalised by now) (42, 20, D:1) a +0 sling (44, 19, D:1) a frilled lizard corpse (skeletalised by now) (45, 1, D:1) a +0 flail a gnoll corpse (skeletalised by now) (45, 12, D:1) a +0 hand axe (46, -5, D:1) a frilled lizard corpse (skeletalised by now) (47, 9, D:1) a +0 dagger (51, 1, D:1) a +2 devious short sword a stone Level 2 of the Dungeon [Shop] Raimuil's Magic Scroll Emporium a parchment of Summon Mana Viper (202 gold) a scroll of enchant armour (82 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of enchant weapon (82 gold) a scroll of torment (unknown) (104 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) [Shop] Kipasoss's General Store a potion of curing (39 gold) a +0 dagger (26 gold) a parchment of Mephitic Cloud (114 gold) a parchment of Fulsome Fusillade (543 gold) 5 atropa-tipped darts (58 gold) a +0 pair of gloves (58 gold) a +4 chain mail of poison resistance (390 gold) a potion of brilliance (52 gold) a phantom mirror (520 gold) a parchment of Kinetic Grapnel (52 gold) a parchment of Fortress Blast (325 gold) a spider talisman (162 gold) [Shop] Camekh's Jewellery Shop a ring of protection from fire (unknown) (250 gold) a ring of poison resistance (unknown) (200 gold) a sanguine talisman (300 gold) a +4 ring of protection (unknown) (360 gold) a ring of protection from cold (unknown) (250 gold) a talisman of death (400 gold) an amulet of the acrobat (unknown) (300 gold) an amulet of the acrobat (unknown) (300 gold) the amulet of the Cast Vote {Chemistry +Inv rElec} (510 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. +Inv: It lets you turn invisible. rElec: It insulates you from electricity. an amulet of chemistry (unknown) (300 gold) a ring of resist corrosion (unknown) (200 gold) (0, 0, D:2) 5 large rocks (13, -22, D:2) an adder corpse (skeletalised by now) (14, -41, D:2) a +0 short sword (20, -23, D:2) an adder corpse (skeletalised by now) (36, 4, D:2) a +0 sling (47, -29, D:2) a +0 whip a stone a kobold skeleton (50, -18, D:2) a +0 robe a +0 scythe the human skeleton of Sigmund (51, -6, D:2) the +1 helmet of Saenec {Str+2 Ice} Str+2: It affects your strength (+2). Ice: It increases the power of your Ice spells. It cannot be enchanted further. (51, 3, D:2) a +0 club 2 stones (55, -7, D:2) a +0 ring mail (56, -20, D:2) a +0 short sword a kobold corpse (skeletalised by now) (58, -15, D:2) a rat corpse (skeletalised by now) (59, -50, D:2) 3 poisoned darts (60, -18, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (2, 11, D:3) a rat corpse (4, -1, D:3) a parchment of Construct Spike Launcher (4, 21, D:3) an adder corpse (12, -7, D:3) a +0 dagger (21, 28, D:3) a +0 scale mail (28, 2, D:3) a +0 club (28, 4, D:3) a +0 club