TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, -22, D:1) a rat corpse (skeletalised by now) (13, -38, D:1) a +0 club a goblin corpse (skeletalised by now) (19, -17, D:1) a hobgoblin corpse (skeletalised by now) (21, -29, D:1) a +0 trident (32, -1, D:1) a ball python corpse (skeletalised by now) (33, -9, D:1) 4 poisoned darts (48, -40, D:1) a rat corpse (skeletalised by now) (52, -41, D:1) a hobgoblin corpse (skeletalised by now) (55, -39, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (14, 22, D:2) a ball python corpse (skeletalised by now) (16, 30, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (20, 33, D:2) a hobgoblin skeleton (22, 29, D:2) a ball python skeleton (22, 31, D:2) a +0 trident (32, 2, D:2) a +0 dagger (33, 8, D:2) a hobgoblin skeleton (34, 7, D:2) an adder skeleton (40, -2, D:2) a +0 whip (40, 15, D:2) a bat skeleton (40, 39, D:2) a rat skeleton (48, 6, D:2) a +0 short sword a kobold skeleton (49, 6, D:2) a rat skeleton (50, 20, D:2) a +0 ring mail a hobgoblin corpse (skeletalised by now) (51, 6, D:2) a ball python skeleton (52, 21, D:2) a +0 club 4 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 2 potions of curing (1, 4, D:3) a +0 flail (3, 2, D:3) a +0 flail a +0 ring mail (3, 4, D:3) a +0 club a +0 leather armour an orc corpse