TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 4 stones a kobold corpse (1, -4, D:1) a +0 club a kobold corpse (3, -34, D:1) a rat skeleton (5, -3, D:1) a bat corpse (8, 7, D:1) a +0 dagger (9, -33, D:1) a rat skeleton (10, -34, D:1) a +0 dagger (10, -10, D:1) a +0 long sword (10, -1, D:1) a ball python corpse (skeletalised by now) (13, -2, D:1) a rat corpse (skeletalised by now) (21, -16, D:1) a +3 leather armour (21, -9, D:1) a bat corpse (skeletalised by now) (23, -9, D:1) a hobgoblin corpse (skeletalised by now) (23, -6, D:1) a +0 whip a kobold corpse (skeletalised by now) (31, -37, D:1) a quokka corpse (skeletalised by now) (32, -35, D:1) a hobgoblin corpse (skeletalised by now) (32, -29, D:1) a +0 flail a gnoll skeleton (33, -25, D:1) a stone a +0 short sword a jackal skeleton (36, -31, D:1) 6 boomerangs (38, -3, D:1) a staff of necromancy (40, -17, D:1) a +0 whip (42, -32, D:1) an inkwell talisman (44, -25, D:1) a rat skeleton (45, -28, D:1) a +0 long sword (50, -35, D:1) a +0 leather armour (52, -23, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (7, -12, D:2) the felid corpse of Natasha (9, -13, D:2) a +0 club a goblin corpse (9, 2, D:2) a +0 sling (12, -17, D:2) a +0 ring mail