TrapHz Level 1 of the Dungeon (1, -2, D:1) a +0 short sword a stone (2, 1, D:1) 5 poisoned darts (6, 25, D:1) a hobgoblin corpse (skeletalised by now) (7, -4, D:1) a frilled lizard corpse (skeletalised by now) (10, 20, D:1) a +0 whip 2 stones (10, 22, D:1) a ball python corpse (skeletalised by now) (19, 46, D:1) a +0 club a goblin corpse (skeletalised by now) (24, 27, D:1) 5 poisoned darts (25, 3, D:1) a +0 whip (29, 31, D:1) a bat corpse (skeletalised by now) (31, 36, D:1) a +2 mace of protection (31, 38, D:1) a rat corpse (skeletalised by now) (32, 27, D:1) a +0 ring mail (32, 35, D:1) a bat corpse (skeletalised by now) (37, 42, D:1) a +0 mace (42, 23, D:1) a rat corpse (skeletalised by now) (43, 3, D:1) a rat corpse (skeletalised by now) (43, 35, D:1) a +0 sling (44, 22, D:1) a +0 club a goblin corpse (skeletalised by now) (51, 30, D:1) a +0 dagger (53, -8, D:1) a +0 club (55, 23, D:1) a +0 dagger a goblin skeleton (56, 40, D:1) a hobgoblin corpse (skeletalised by now) (59, -1, D:1) a +0 hand axe (59, 23, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (4, 10, D:2) a +0 leather armour (11, -25, D:2) a +0 dagger (12, -24, D:2) a +6 ring of dexterity (14, -21, D:2) 3 poisoned darts (15, -10, D:2) a ball python corpse (16, -16, D:2) a +0 club (19, -19, D:2) a +0 whip a gnoll corpse (21, -21, D:2) a +0 whip