TrapHz Level 1 of the Dungeon (7, -2, D:1) a +0 sling (10, -28, D:1) a +0 ring mail (11, -13, D:1) a +0 dagger (14, -37, D:1) a +0 hand axe (15, -19, D:1) a +0 dagger (18, -24, D:1) a +0 dagger (19, -32, D:1) a rat corpse (skeletalised by now) (26, -8, D:1) a +0 dagger a goblin skeleton (28, -33, D:1) a +0 club a goblin skeleton (29, -24, D:1) a +0 short sword (30, 5, D:1) a bat corpse (skeletalised by now) (32, 6, D:1) a +0 dagger (34, 7, D:1) a rat skeleton (45, -31, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (8, 16, D:2) a bat skeleton (10, 26, D:2) a +0 dagger a kobold corpse (skeletalised by now) (11, 19, D:2) a rat skeleton (14, 34, D:2) a quokka skeleton (17, 10, D:2) 5 boomerangs a hobgoblin skeleton (18, 29, D:2) a ball python skeleton (19, 3, D:2) a rat corpse (skeletalised by now) (20, 18, D:2) a quokka skeleton (21, 23, D:2) a +0 dagger (22, 7, D:2) a +0 dagger (28, 36, D:2) a +4 spectral club a +0 robe (29, 23, D:2) a rat corpse (skeletalised by now) (30, 22, D:2) a ball python corpse (skeletalised by now) (31, 5, D:2) a +0 short sword a kobold skeleton (38, 0, D:2) 3 flux baubles (41, 10, D:2) a quill talisman (42, -1, D:2) a +0 ring mail (42, 9, D:2) a +1 vampiric dagger (45, 34, D:2) a hobgoblin corpse (skeletalised by now) (49, 24, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an orb of mesmerism (1, 10, D:3) a +0 dagger (6, 10, D:3) a +0 short sword (14, 2, D:3) a ball python corpse (skeletalised by now) (20, 22, D:3) an adder corpse (skeletalised by now) (25, 16, D:3) a +2 short sword of electrocution a kobold corpse (skeletalised by now) (32, -29, D:3) a +0 robe a +0 scythe the human corpse of Sigmund (skeletalised by now) (43, 2, D:3) a +0 dagger (46, 10, D:3) a +0 short sword a +2 dagger of distortion a +0 leather armour (47, 10, D:3) a +0 short sword an orc corpse (skeletalised by now) (48, 2, D:3) a quokka corpse (skeletalised by now) (64, 16, D:3) a +0 ring mail (65, 12, D:3) a +0 ring mail Level 4 of the Dungeon (3, -32, D:4) a +0 club (5, 6, D:4) a quokka corpse (skeletalised by now) (6, -16, D:4) an adder corpse (skeletalised by now) (6, -15, D:4) a +0 dagger (22, -39, D:4) a +0 robe (34, -15, D:4) a +0 spear a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (34, -14, D:4) a +0 whip a gnoll corpse (skeletalised by now) (35, -40, D:4) a +0 robe (35, -9, D:4) a +0 club (38, -10, D:4) a +0 longbow (39, -13, D:4) a hound corpse (skeletalised by now) (41, 2, D:4) a +0 dagger (45, -17, D:4) a +0 cloak (47, 2, D:4) a jackal skeleton (53, -47, D:4) a +0 club (55, 0, D:4) a +0 club Level 5 of the Dungeon [Shop] Qeriga's Jewellery Boutique a ring of resist corrosion (220 gold) an amulet of magic regeneration (unknown) (330 gold) a ring of poison resistance (220 gold) the ring of the Evil One {^Contam +Blink rN+++ Will+ Dex+4} (690 gold) [ring of willpower] ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). a ring of see invisible (unknown) (165 gold) an eel talisman (165 gold) a +6 ring of strength (unknown) (396 gold) a ring of wizardry (unknown) (330 gold) a ring of willpower (unknown) (275 gold) (0, 0, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (9, 45, D:5) a +0 whip (35, -7, D:5) a +0 whip of freezing a +0 robe the kobold corpse of Pikel (skeletalised by now) (50, 20, D:5) a +0 sling (62, 41, D:5) a +0 ring mail Level 6 of the Dungeon (13, 23, D:6) 6 poisoned darts (16, 14, D:6) a +0 dagger a +0 leather armour (16, 15, D:6) a +0 robe (19, 34, D:6) a +0 club (20, 33, D:6) a +0 shortbow (25, -1, D:6) a +0 falchion (25, 1, D:6) a +0 hand axe (27, -1, D:6) a +0 mace (27, 1, D:6) a +0 spear (40, -1, D:6) a +0 shortbow (44, -7, D:6) a +0 scale mail