TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 sling (5, 28, D:1) a +0 hand axe (8, 38, D:1) a human skeleton (8, 44, D:1) a human skeleton (9, 45, D:1) a human corpse (skeletalised by now) (10, 43, D:1) a frilled lizard corpse (skeletalised by now) (12, 44, D:1) a human corpse (skeletalised by now) (14, 41, D:1) a human skeleton (22, -9, D:1) a +0 dagger (28, 25, D:1) a +0 sling (46, 21, D:1) a frilled lizard corpse (skeletalised by now) (47, 41, D:1) a ball python corpse (skeletalised by now) (48, 48, D:1) a +0 helmet (51, 18, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 20, D:2) a +2 dagger of flaming (9, 16, D:2) a +0 sling a +0 dagger a goblin corpse (10, 21, D:2) a +0 dagger a +0 club (11, 13, D:2) a +0 sling (11, 23, D:2) a hobgoblin corpse (12, 11, D:2) a +2 short sword of draining a bat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (12, 15, D:2) a hobgoblin corpse (16, 3, D:2) an orb of attunement a hobgoblin corpse (skeletalised by now) (17, 3, D:2) a ball python corpse (skeletalised by now) (18, 25, D:2) a ball python corpse (skeletalised by now) (19, 25, D:2) a bat corpse (21, 1, D:2) 3 javelins (23, -4, D:2) a rat corpse (skeletalised by now) (24, -7, D:2) a ball python corpse (skeletalised by now) (33, 24, D:2) a +0 short sword (37, 15, D:2) a bat corpse (skeletalised by now) (39, 8, D:2) a ball python corpse (skeletalised by now) (40, 13, D:2) a hobgoblin corpse (skeletalised by now) (40, 15, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (43, 24, D:2) a +0 dagger a +0 robe a goblin corpse (44, 10, D:2) a +0 club (44, 12, D:2) an adder corpse (skeletalised by now) (46, 26, D:2) a scroll of identify (50, 26, D:2) a +0 hand axe (50, 28, D:2) a rat corpse (51, 26, D:2) a scroll of noise