TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 29, D:1) a rat skeleton (2, 33, D:1) a bat skeleton (5, -7, D:1) a +0 leather armour (5, 5, D:1) a +0 dagger (7, -16, D:1) a +0 club a ball python corpse (7, 0, D:1) a +0 leather armour (10, 6, D:1) a hobgoblin skeleton (11, -18, D:1) a spider talisman (13, -6, D:1) a +0 dagger (14, 35, D:1) a ball python corpse (skeletalised by now) (17, 2, D:1) a +0 club (29, -10, D:1) a +0 leather armour of willpower (29, 39, D:1) a +0 plate armour (32, 28, D:1) a quokka corpse (skeletalised by now) (36, 7, D:1) a rat corpse (skeletalised by now) (40, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 12, D:1) a hobgoblin corpse (skeletalised by now) (48, -18, D:1) a +0 dagger (55, -9, D:1) a rat corpse (skeletalised by now) (58, 36, D:1) a jackal corpse (skeletalised by now) (58, 39, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (2, -8, D:2) 8 gold pieces (4, -2, D:2) a +0 robe (18, 23, D:2) a +0 dagger 4 stones a kobold corpse