TrapHz Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, -6, D:1) a hobgoblin corpse (skeletalised by now) (1, 9, D:1) a ball python corpse (skeletalised by now) (5, 11, D:1) a frilled lizard corpse (skeletalised by now) (9, -4, D:1) a +0 dagger (9, 43, D:1) a +0 club (11, 43, D:1) a +0 chain mail (17, 42, D:1) a ball python skeleton (22, 30, D:1) a bat corpse (skeletalised by now) (37, 14, D:1) a bat corpse (skeletalised by now) (38, -1, D:1) a hobgoblin corpse (skeletalised by now) (39, 13, D:1) a +0 whip 3 stones (42, 4, D:1) 6 poisoned darts (48, 3, D:1) a +0 robe (50, -10, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rimehorn talisman (1, 0, D:2) a hobgoblin corpse (2, 3, D:2) a +0 club a goblin corpse a jackal corpse (2, 4, D:2) a +0 whip a kobold corpse a ball python corpse a jackal corpse a jackal corpse (8, -3, D:2) a rat corpse (14, 8, D:2) a +0 club a goblin corpse (16, 6, D:2) a +0 dagger a +0 animal skin a +0 helmet of sniping (16, 8, D:2) a +0 club (28, 19, D:2) a +0 dagger (28, 25, D:2) a +0 short sword (30, 33, D:2) a +0 hand axe (36, 20, D:2) a hobgoblin corpse