TrapHz Level 1 of the Dungeon (0, 0, D:1) an inkwell talisman (4, 18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, 1, D:1) a rat corpse (skeletalised by now) (10, 21, D:1) a +0 dagger (12, 17, D:1) a +0 dagger a kobold corpse (skeletalised by now) (13, 1, D:1) a +0 flail (14, 18, D:1) a frilled lizard corpse (skeletalised by now) (14, 26, D:1) a hobgoblin corpse (skeletalised by now) (16, 29, D:1) a +0 short sword a kobold corpse (skeletalised by now) (18, 25, D:1) a +0 dagger (19, 1, D:1) a +0 dagger (37, 4, D:1) a +0 mace (37, 11, D:1) a bat skeleton (37, 24, D:1) a +0 club a kobold corpse (skeletalised by now) a hobgoblin skeleton a hobgoblin skeleton (38, 9, D:1) a bat skeleton (39, 12, D:1) a ball python skeleton (39, 24, D:1) a +0 sling (40, -2, D:1) a +0 scale mail (42, 5, D:1) a +0 whip (42, 6, D:1) a bat skeleton (44, 17, D:1) a +0 leather armour (48, 22, D:1) a rat corpse (skeletalised by now) (50, 10, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) the felid corpse of Natasha (0, 45, D:2) a ball python corpse (7, 15, D:2) a +0 short sword (12, 4, D:2) a +0 robe (18, 35, D:2) 18 gold pieces (21, -4, D:2) a bat corpse (31, 4, D:2) a +0 club