TrapHz Level 1 of the Dungeon (0, 0, D:1) a bat corpse (4, 0, D:1) a rat corpse (11, -10, D:1) a rat corpse (skeletalised by now) (16, -36, D:1) a frilled lizard corpse (skeletalised by now) (22, -18, D:1) a gnoll skeleton (22, -17, D:1) a demonspawn skeleton (22, -16, D:1) a demonspawn skeleton (23, -30, D:1) a +0 club a goblin corpse (skeletalised by now) (23, -18, D:1) a demigod skeleton (23, -16, D:1) a demonspawn skeleton (24, -18, D:1) a demonspawn skeleton (24, -17, D:1) a naga skeleton (24, -16, D:1) a merfolk skeleton (24, 4, D:1) a bat corpse (skeletalised by now) (26, -29, D:1) a +0 whip (27, -41, D:1) a +0 sling (34, -9, D:1) a bat corpse (skeletalised by now) (37, -37, D:1) a rat corpse (skeletalised by now) (39, -17, D:1) a +0 dagger 2 stones (43, -11, D:1) a hobgoblin corpse (skeletalised by now) (44, -37, D:1) a +0 leather armour (51, -13, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (6, 16, D:2) a +2 pair of boots (12, -4, D:2) a hobgoblin corpse (15, 2, D:2) a quokka corpse