TrapHz Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (5, 26, D:1) a quill talisman (6, 30, D:1) a hobgoblin corpse (skeletalised by now) (14, 30, D:1) a +0 spear (16, 18, D:1) a +0 spear (18, 0, D:1) a +0 spear (19, -8, D:1) a +0 sling (19, -5, D:1) a bat corpse (skeletalised by now) (26, 4, D:1) a hobgoblin corpse (skeletalised by now) (33, -7, D:1) a hobgoblin corpse (skeletalised by now) (47, 0, D:1) an inkwell talisman Level 2 of the Dungeon (1, -2, D:2) a +0 short sword (6, 3, D:2) a bat skeleton (6, 26, D:2) an inkwell talisman (8, -11, D:2) a rat corpse (skeletalised by now) (10, 15, D:2) a bat skeleton (10, 19, D:2) a +0 dagger (11, 10, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (12, 20, D:2) a +1 dagger of venom (13, 11, D:2) a +0 dagger (16, 16, D:2) a +0 whip (18, 19, D:2) a +0 dagger (20, 32, D:2) a +0 robe a +0 scythe the human corpse of Sigmund (skeletalised by now) (22, 1, D:2) a +0 dagger (23, -18, D:2) a +0 robe a human skeleton (26, -9, D:2) a +0 whip (30, 6, D:2) a +0 short sword a kobold skeleton (40, 27, D:2) a frilled lizard corpse (skeletalised by now) (41, -11, D:2) a +0 leather armour (41, 17, D:2) a rat corpse (skeletalised by now) (42, 17, D:2) a rat corpse (skeletalised by now) (54, -10, D:2) a bat corpse