TrapHz Level 1 of the Dungeon (6, 23, D:1) a +0 ring mail (10, -8, D:1) a rat corpse (skeletalised by now) (10, 32, D:1) a hobgoblin corpse (skeletalised by now) (13, 0, D:1) a +0 dagger (14, 16, D:1) a +0 dagger (14, 17, D:1) a +0 short sword (14, 20, D:1) a jackal skeleton (17, 47, D:1) a +0 short sword (25, 6, D:1) a +0 dagger (33, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, 5, D:1) a +0 helmet (40, 6, D:1) a +0 helmet (40, 15, D:1) a +0 pair of boots (41, 41, D:1) a bat corpse (skeletalised by now) (42, 29, D:1) a hobgoblin corpse (skeletalised by now) (43, 22, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +1 heavy mace (6, 7, D:2) a +0 short sword 4 stones (20, 14, D:2) a ball python corpse (skeletalised by now) (21, 14, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (21, 34, D:2) a +4 flail of protection a +0 chain mail the human corpse of Terence (29, 36, D:2) a +2 buckler (38, 28, D:2) a bat corpse (45, 8, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 6, D:3) a dart slug corpse (6, -3, D:3) 11 gold pieces