Treefire Level 1 of the Dungeon (10, 29, D:1) a +0 club (12, 12, D:1) a +0 dagger a kobold skeleton (15, -4, D:1) a +0 mace (15, 28, D:1) a +0 short sword a kobold skeleton (16, 18, D:1) a +0 short sword (16, 21, D:1) a hobgoblin skeleton (19, 22, D:1) a +0 whip a kobold skeleton (25, 31, D:1) a quokka skeleton (28, 4, D:1) a jackal corpse (skeletalised by now) (34, 18, D:1) a rat skeleton (42, 27, D:1) a +0 dagger of pain (45, 1, D:1) a +0 club (45, 25, D:1) a +0 whip a +0 robe a kobold skeleton (46, 1, D:1) a hobgoblin skeleton (47, 23, D:1) a bat skeleton (52, 19, D:1) a +0 dagger (60, 9, D:1) a hobgoblin skeleton (62, 18, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 short sword of draining (4, -1, D:2) a +0 quarterstaff (21, 13, D:2) a rat skeleton (22, -21, D:2) a ball python skeleton (23, 6, D:2) a bat skeleton (38, 7, D:2) a quokka skeleton (40, -21, D:2) a +0 sling (40, -5, D:2) an adder skeleton (42, 6, D:2) a +0 short sword a kobold skeleton (42, 8, D:2) an adder skeleton (46, 1, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (12, -40, D:3) a potion of heal wounds