Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Triceratops1597 the Conjurer (Tengu Conjurer) Turns: 1782, Time: 00:10:57 Health: 19/19 AC: 5 Str: 7 XL: 3 Next: 25% Magic: 7/7 EV: 25 Int: 20 God: Gold: 110 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . h - +0 hand axe rCold . . . (no shield) rNeg . . . d - +0 ring mail rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 110 gold pieces. Inventory: Hand Weapons e - a +0 dagger g - a +0 mace h - a +0 hand axe (weapon) m - a +0 dagger of holy wrath o - a +0 whip p - a +0 dagger w - a +0 hand axe Missiles i - 68 stones t - 4 poisoned darts x - 6 boomerangs Armour a - a +0 robe d - a +0 ring mail (worn) n - a +0 scale mail Magical Staves j - a staff of alchemy Jewellery u - a ring of flight Scrolls c - a scroll labelled ANYORGHA RENKA f - a scroll labelled HORITO SUH QEL q - a scroll labelled ISEETEOHOS r - 2 scrolls labelled QYFA VOXAEGH s - a scroll labelled WUWOTO JEMUONO y - a scroll labelled ZACHOHOEKU Potions b - 2 potions of magic k - 3 glowing orange potions l - a silvery potion v - a fuming red potion Skills: * Level 0.2 Fighting * Level 0.5 Axes * Level 0.5 Armour * Level 2.4 Dodging * Level 2.0 Stealth * Level 2.1 Spellcasting * Level 5.9 Conjurations * Level 0.6 Evocations You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 b - Searing Ray Conj 52% 2d6 7% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 83% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The searing ray hits the ribbon worm! You kill the ribbon worm! (Press . to maintain the ray.) Without enough magic to sustain it, your searing ray dissipates. You struggle to detach yourself from the web. The web tears apart. k - 3 glowing orange potions (gained 1) You open the door. There is an open door here. y - a scroll labelled ZACHOHOEKU Found a stone staircase leading down. You now have 110 gold pieces (gained 9). Found a stone staircase leading up. A bat comes into view. A bat is nearby! Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. The bat is moderately wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You see here a bat corpse. Key pressed, stopping explore. You see here a +0 falchion. There is an open door here. There is an open door here. Done exploring. Done exploring. Done exploring. ##..#####.##... ##............ #.#####.##### #....#### # #....# # ##...# # #...### # #######.....## # #@....###....# # #.###.# #.#..# # #.# #.# #.#..##### #.###.###<...##.## #.........#.....## ####.######.#..... #.########.#.#. #.......##.#.#. ###'####.##.#... There are no monsters in sight! Vanquished Creatures A dart slug (D:2) A ribbon worm (D:2) A ball python (D:1) 4 bats 2 endoplasms 2 giant cockroaches 3 goblins (D:1) 2 hobgoblins (D:2) A quokka (D:1) 2 frilled lizards 4 kobolds 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Triceratops1597 the Tengu Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 196 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 201 | D:1 | Learned a level 2 spell: Searing Ray 1044 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/7 Illustrated notes Action || total ---------------------------++------- Melee: Dagger || 12 Hand axe || 6 Peck || 3 Kick || 2 Cast: Magic Dart || 20 Searing Ray || 14 Armour: Ring mail || 17 Dodge: Dodged || 21