Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 2398533692319590056 63 Tricia the Grave Robber (level 3, -2/27 HPs) Began as a Mummy Necromancer on Apr 20, 2026. Slain by a goblin ... wielding a +1 dagger of electrocution (16 damage) ... on level 2 of the Dungeon. The game lasted 00:07:39 (1203 turns). Tricia the Grave Robber (Mummy Necromancer) Turns: 1203, Time: 00:07:40 Health: -2/27 AC: 4 Str: 11 XL: 3 Next: 89% Magic: 7/8 EV: 11 Int: 16 God: Gold: 83 SH: 0 Dex: 12 Spells: 4/10 levels left rFire x . . (150%) g - +2 dagger (venom) rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) e - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: faith @: very slow A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +0 short sword g - a +2 dagger of venom (weapon) Armour b - a +0 robe (worn) e - a +1 pair of gloves (worn) Jewellery f - an amulet of wildshape Talismans d - a serpent talisman Scrolls c - 2 scrolls of identify {unknown} d - a scroll of fear {unknown} e - a scroll of poison {unknown} h - a scroll of acquirement {unknown} Skills: + Level 2.0 Fighting - Level 1.5 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting - Level 4.2 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 3% 1 b - Grave Claw Necr 50% 2d10 4% 2 c - Vampiric Draining Necr 25% 2d7 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 25% N/A 28% 4 Curse of Agony Necr 25% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The goblin looks weaker. Your soul wisp touches the goblin. The goblin dies! Your soul wisp misses the goblin. Things that are here: a +0 dagger; a +0 club; a goblin corpse You hit the goblin but do no damage. The goblin hits you but does no damage. Your soul wisp barely misses the goblin. You closely miss the goblin. The goblin hits you but does no damage. Your soul wisp touches the goblin. You closely miss the goblin. The goblin is almost dead. The goblin barely misses you. Your soul wisp touches the goblin. The goblin dies! The goblin shoots a sling bullet. The sling bullet hits you but does no damage. You see here a +2 dagger of venom. g - a +2 dagger of venom The goblin shoots a sling bullet. The sling bullet closely misses you. You unwield your +0 dagger. Your +2 dagger of venom begins to drip with poison! g - a +2 dagger of venom (weapon) The goblin shoots a sling bullet. The sling bullet hits you. The goblin shoots a sling bullet. The sling bullet hits you. You encounter a goblin. It is wielding a +1 dagger of electrocution. The goblin shoots a sling bullet. The sling bullet hits your soul wisp. Your soul wisp closely misses the goblin. You enter the shallow water. Moving in this stuff is going to be slow. Your soul wisp completely misses the goblin. The goblin shoots a sling bullet. The sling bullet barely misses you. Your soul wisp completely misses the goblin. The goblin shoots a sling bullet. The sling bullet hits you. Your soul wisp closely misses the goblin. The goblin shoots a sling bullet. The sling bullet closely misses you. Your unstable footing causes you to fumble your attack. Your soul wisp closely misses the goblin. The goblin hits you with a +1 dagger of electrocution. You are electrocuted! Ouch! That really hurt! You die... . ##...# . . ....# . ..#########...# .. .# .........))...######. .. .### #.......#..)....... ###...# #.......###........ ......#. #.......# #........ ........ #...~g.~# #........ ).........#~~≈*≈@~# #........ ..........#≈≈≈g≈≈≈###........ ..........####+####.......... ..........####+####.......... ............................. ...................###....... .............#.....#....##... .............#.###........... ....#........#....[)......... You could see 2 goblins and a friendly soul wisp (summoned). Vanquished Creatures A ribbon worm (D:2) 3 dart slugs 3 endoplasms (D:1) A hobgoblin (D:1) 3 bats (D:1) 3 goblins A kobold (D:1) A quokka (D:2) 3 rats 19 creatures vanquished. Vanquished Creatures (collateral kills) 2 adders (D:2) 3 endoplasms 2 quokkas A ball python (D:2) 3 bats (D:1) 3 frilled lizards 7 goblins 3 hobgoblins 4 rats 28 creatures vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tricia the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 336 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 533 | D:1 | Reached skill level 1 in Fighting 860 | D:2 | Reached XP level 3. HP: 25/26 MP: 6/8 869 | D:2 | Learned a level 2 spell: Grave Claw 974 | D:2 | Learned a level 3 spell: Vampiric Draining 1203 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_basic, minmay_heptomino_d4 D:2: layout_basic, serial_shops, shop, minmay_goblin_outpost Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.2 Fighting | 1 2 | 2.0 Dodging | | 1.5 Stealth | | 1.5 Necromancy | | 4.2 Action || total ---------------------------++------- Attack: Normal || 106 Melee: Dagger || 106 Cast: Soul Splinter || 38 Armour: Robe || 79 Dodge: Dodged || 73