Tricia Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -19, D:1) a +0 club a gnoll corpse (skeletalised by now) (5, -18, D:1) a ball python corpse (skeletalised by now) (9, 18, D:1) a +0 dagger (11, -20, D:1) a +0 leather armour (15, 0, D:1) a bat corpse (skeletalised by now) (15, 1, D:1) a +0 leather armour (16, 0, D:1) a rat corpse (skeletalised by now) (17, -14, D:1) a quokka skeleton (17, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (20, 15, D:1) a +0 dagger (25, -9, D:1) a +0 spear (27, -23, D:1) a ball python corpse (skeletalised by now) (28, -23, D:1) a +0 club (31, 11, D:1) a +0 dagger a kobold skeleton (34, -3, D:1) a rat skeleton (35, 8, D:1) a bat skeleton (37, 9, D:1) a +0 whip (38, -22, D:1) a bat corpse (skeletalised by now) (46, 5, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (6, 4, D:2) a hobgoblin corpse (skeletalised by now) (8, -20, D:2) a +0 dagger (19, -21, D:2) a hobgoblin corpse (skeletalised by now) (20, -21, D:2) a +0 whip (26, -36, D:2) a +0 mace (27, -31, D:2) a ball python skeleton (29, -30, D:2) a +0 leather armour (34, -13, D:2) the +0 chain mail of the Apprentice {rElec rN+ Slay-3} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). It cannot be enchanted further. (35, -30, D:2) a +0 leather armour (37, 0, D:2) a +0 club (46, -31, D:2) a ball python skeleton a frilled lizard skeleton (46, -20, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder skeleton (13, 9, D:3) a +0 falchion a +0 ring mail (13, 10, D:3) a +0 hand axe an orc skeleton (15, -24, D:3) a +0 dagger (21, -15, D:3) a hobgoblin skeleton (22, -17, D:3) a hobgoblin corpse (skeletalised by now) (22, -7, D:3) a +0 robe (22, 3, D:3) a +0 club a +0 club a +0 leather armour an orc skeleton an orc skeleton (25, -13, D:3) a +0 short sword (39, -11, D:3) a ball python skeleton (44, -15, D:3) a ball python skeleton (47, -4, D:3) a +0 mace (53, 12, D:3) a +0 short sword an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 chain mail (19, -33, D:4) a kobold corpse (skeletalised by now) (20, -13, D:4) a +0 dagger 2 poisoned darts a kobold skeleton (26, 10, D:4) a +0 leather armour (28, 9, D:4) a +0 short sword a +0 club a +0 trident (29, -27, D:4) an adder corpse (skeletalised by now) (29, 9, D:4) a +2 hand axe of flaming a +0 chain mail (29, 10, D:4) a +0 dagger a +0 chain mail (30, 0, D:4) a ball python skeleton (31, -28, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (31, -18, D:4) a +0 leather armour (36, -26, D:4) an adder corpse (skeletalised by now) (40, -18, D:4) a +0 trident (41, -18, D:4) a +0 dagger a +0 robe a goblin corpse (skeletalised by now) (45, -12, D:4) an adder skeleton Level 5 of the Dungeon (3, -9, D:5) the alchemy staff "Fill" {rElec rPois Will+ Dex-5 Alch} [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. Dex-5: It affects your dexterity (-5). Alch: It increases the power of your Alchemy spells. (4, -4, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (7, 4, D:5) an adder corpse (skeletalised by now) (10, 13, D:5) a +0 leather armour (11, 5, D:5) a +0 scale mail (18, -4, D:5) a +0 trident a +0 leather armour (25, 17, D:5) an iguana corpse (skeletalised by now) (27, 16, D:5) a +0 club (29, -26, D:5) a +0 ring mail (31, -15, D:5) a +0 club a gnoll skeleton (31, -6, D:5) a wand of acid (9) (32, -17, D:5) a +0 spear (32, 10, D:5) an adder corpse (skeletalised by now) (33, -16, D:5) a +0 flail (36, 30, D:5) a +0 dagger (41, -6, D:5) 12 gold pieces (42, -7, D:5) 16 gold pieces (42, -5, D:5) 5 gold pieces (44, 3, D:5) a +0 mace (59, 5, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (5, -37, D:6) a hound skeleton (12, -18, D:6) a +0 spear (13, -37, D:6) a +0 robe (19, 4, D:6) a +0 short sword (30, -16, D:6) a +0 short sword (31, -16, D:6) a +0 war axe a +0 plate armour an orc skeleton (32, -16, D:6) a +0 dagger a +0 robe an orc skeleton (32, -7, D:6) a +0 falchion (33, -19, D:6) a +0 hand axe an orc skeleton (34, -27, D:6) the inkwell talisman of Rumm {rF- rC+ rN+++ Dex-2} [inkwell talisman] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. Dex-2: It affects your dexterity (-2). (54, 4, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Dadwec's Armour Shop a +0 chain mail of cold resistance (195 gold) a +0 robe (13 gold) a +2 ring mail of cold resistance (315 gold) a +0 pair of boots of rampaging (172 gold) a +0 ring mail (60 gold) a +0 leather armour (30 gold) a +1 plate armour of resonance (450 gold) a +0 robe (13 gold) (0, 0, D:7) a +0 scale mail (15, -17, D:7) a sky beast corpse (32, -11, D:7) a bullfrog corpse (33, 2, D:7) a medusa talisman (37, 12, D:7) 3 potions of lignification (39, -21, D:7) a +0 plate armour (39, -7, D:7) a +0 ring mail (42, -4, D:7) 4 curare-tipped darts (42, 8, D:7) a scorpion corpse (43, 7, D:7) a scroll of identify (50, 4, D:7) a +0 leather armour