Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 12481075937144976471 2001 Tricia the Twirler (level 9, -9/65 HPs) Began as a Djinni Conjurer on Apr 24, 2026. Was an Initiate of Gozag. Mangled by a wight ... wielding a +3 dire flail (14 damage) ... on level 7 of the Dungeon. The game lasted 00:27:15 (6426 turns). Tricia the Twirler (Djinni Conjurer) Turns: 6426, Time: 00:27:15 Health: -9/65 AC: 3 Str: 6 XL: 9 Next: 45% Gold: 1078 EV: 11 Int: 25 God: Gozag SH: 0 Dex: 13 rFire + + . (33%) f - +9 quarterstaff "Wuschynaq" {antimagic, rC+ Dex+2 Stlth+} rCold + . . (50%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) i - +0 cloak rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... d - ring of magical power Stlth +++ j - ring of protection from cold HPRegen 0.30/turn %: infuse magic (-10 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%), Potion Petition (0%), Call Merchant (0%), Bribe Branch (0%) You were on level 7 of the Dungeon. You worshipped Gozag. Gozag was most pleased with you. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 1078 gold pieces. Inventory: Hand Weapons b - a +1 dagger of draining f - the +9 quarterstaff "Wuschynaq" (weapon) {antimagic, rC+ Dex+2 Stlth+} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. k - a +2 dagger of protection m - a +1 dagger of venom o - a +6 devious dagger Armour a - a +0 robe (worn) c - a +0 chain mail e - a +0 leather armour h - an orb of attunement i - a +0 cloak (worn) q - a +0 helmet Magical Staves p - a staff of necromancy Jewellery d - a ring of magical power (worn) j - a ring of protection from cold (worn) n - a +6 ring of strength Talismans g - the medusa talisman of Eqarant {Harm rCorr Str+2 SInv} (You found it on level 2 of the Dungeon) [medusa talisman] Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). SInv: It lets you see invisible. l - a quill talisman Wands a - a wand of flame (21) p - a wand of polymorph (7) e - a wand of charming (7) c - a wand of warping (10) Scrolls c - 3 scrolls of poison {unknown} d - 2 scrolls of noise {unknown} e - 6 scrolls of identify {unknown} h - 2 scrolls of immolation {unknown} m - 4 scrolls of fear {unknown} q - a scroll of enchant weapon {unknown} y - a scroll of teleportation {unknown} z - a scroll of fog {unknown} B - a scroll of torment {unknown} C - 3 scrolls of enchant armour {unknown} Potions f - 3 potions of curing {unknown} j - a potion of berserk rage {unknown} k - 2 potions of mutation {unknown} l - 2 potions of attraction {unknown} n - a potion of haste {unknown} o - a potion of magic {unknown} p - a potion of resistance {unknown} s - a potion of heal wounds {unknown} t - 2 potions of enlightenment {unknown} u - a potion of lignification {unknown} v - a potion of might {unknown} x - 2 potions of invisibility {unknown} D - a potion of ambrosia {unknown} Skills: - Level 5.2 Fighting - Level 7.0 Staves - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.2 Spellcasting + Level 6.2 Conjurations + Level 6.2 Hexes + Level 6.2 Summonings + Level 6.2 Necromancy + Level 6.2 Translocations + Level 6.2 Forgecraft + Level 6.2 Fire Magic + Level 6.2 Ice Magic + Level 6.2 Air Magic + Level 6.2 Earth Magic + Level 6.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Fulminant Prism Conj/Alch 19% 3d10 5% 4 d - Iskenderun's Mystic Conj/Tloc 38% 2d9 (+2d4 5% 4 e - Kinetic Grapnel Frge 100% 1d8 1% 1 f - Grave Claw Necr 76% 2d12 1% 2 g - Call Canine Familiar Summ 38% N/A 1% 3 h - Brom's Barrelling Bo Conj/Erth 38% 2d7 5% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Elyvilon Gozag Hepliaklqana Nemelex Xobeh Okawaru Trog The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is an open door here. There is a snail-covered altar of Cheibriados here. There is an open door here. You reach down and open the door. There is an open door here. You encounter a wight. It is wielding a +4 flail. Found 2 yellow potions. A wight is nearby! Found a stone staircase leading down. You encounter an ufetubus and 2 wights. The helpless wight fails to defend itself. You hit the wight but do no damage. The wight hits you with a +3 dire flail! The wight attacks as it pursues you! The wight hits you with a +3 dire flail! The wight attacks as it pursues you! The wight hits you with a +3 dire flail! Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +3 dire flail and wearing a +0 robe (81% to hit) You focus your ray upon the wight. The searing ray hits the wight. The wight is lightly damaged. (Press . to maintain the ray.) The searing ray misses the wight. The wight hits you with a +3 dire flail! * * * LOW HITPOINT WARNING * * * The searing ray hits the wight. The wight is heavily damaged. * * * LOW HITPOINT WARNING * * * The wight hits you with a +3 dire flail! * * * LOW HITPOINT WARNING * * * The searing ray hits the wight! The wight is almost destroyed. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The wight hits you with a +3 dire flail! You die... Your body crumbles into a pile of gold. .#.#.#.#.#.#.#.#.#........# #.#.#.#.#!#.#.#.##........# #.#.#.#.#.#.#.#.#........# #.#.#.#.#.#.#.##........# #.#.#.#.#.#.#.#.#+#....# #.#.#.#.#.#.##.#....... #.#.#.#.#.#.#.#.)..... #.#.#.#.#.#..)....... ...z...#.z@......#.)....... ####z###.#######.########## .. #.# # 5.. #.# .. #.# ### . #.# #.# #.# #.# #.# ###.$ #.... You could see a wight. Vanquished Creatures 2 water moccasins An ice beast (D:6) A black bear (D:6) A kobold brigand (D:6) 2 gnoll sergeants A scorpion (D:6) 3 wights (D:7) 5 bombardier beetles 6 hounds 2 jellies (D:4) 3 orc priests (D:6) A sleepcap (D:6) A clockroach (D:3) 2 iguanas (D:5) Ijyb (D:3) 4 orc wizards 7 gnolls An adder (D:6) 2 dart slugs 18 orcs 3 ribbon worms 9 endoplasms 9 hobgoblins 9 jackals 5 quokkas 6 ball pythons 5 bats 7 frilled lizards (D:1) 10 goblins 16 kobolds 8 rats 151 creatures vanquished. Vanquished Creatures (collateral kills) A phantom (D:6) A kobold brigand (D:6) A scorpion (D:6) A wight (D:7) An adder (D:6) A gnoll (D:7) A shadow imp (D:6) 5 orcs A goblin (D:4) 2 kobolds (D:6) 15 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:6) A butterfly (D:6) 2 creatures vanquished. Grand Total: 168 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tricia the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Tricia set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 165 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 479 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 479 | D:1 | Learned a level 1 spell: Kinetic Grapnel 1130 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1285 | D:2 | Identified the +9 quarterstaff "Wuschynaq" {antimagic, rC+ | Dex+2 Stlth+} 1344 | D:2 | Identified the medusa talisman of Eqarant {Harm rCorr Str+2 | SInv} 1348 | D:2 | Found a faded altar of an unknown god. 1356 | D:2 | Prayed at the altar of an unknown god. 1356 | D:2 | Became a worshipper of Gozag Ym Sagoz the Greedy 1538 | D:3 | Encountered a water moccasin 1549 | D:3 | Killed a water moccasin 1550 | D:3 | Reached skill level 1 in Fighting 1550 | D:3 | Reached skill level 2 in Staves 1550 | D:3 | Reached XP level 5. HP: 21/38 MP: 0/0 1550 | D:3 | Learned a level 2 spell: Grave Claw 1638 | D:3 | Found a broken altar of Ashenzari. 1640 | D:3 | Found an opulent altar of Gozag. 1653 | D:3 | Found a bloodstained altar of Trog. 1711 | D:3 | Reached XP level 6. HP: 36/43 MP: 0/0 1715 | D:3 | Found an iron altar of Okawaru. 1877 | D:3 | Encountered Ijyb 1886 | D:3 | Killed Ijyb 1887 | D:3 | Reached skill level 3 in Staves 2407 | D:4 | Found a statue of an orb of entropy. 2407 | D:4 | Found a staircase to the Ecumenical Temple. 2429 | D:4 | Found a statue of an orb of entropy. 2528 | D:4 | Reached skill level 4 in Staves 2528 | D:4 | Reached XP level 7. HP: 46/50 MP: 0/0 2528 | D:4 | Learned a level 3 spell: Call Canine Familiar 3271 | D:4 | Found a hazy altar of Hepliaklqana. 3465 | D:5 | Entered Level 5 of the Dungeon 3587 | D:5 | Reached skill level 5 in Staves 3809 | D:5 | Found a sparkling altar of Nemelex Xobeh. 3930 | D:5 | Reached XP level 8. HP: 13/58 MP: 0/0 4793 | D:6 | Reached skill level 6 in Staves 4936 | D:6 | Found a white marble altar of Elyvilon. 5283 | D:6 | Reached skill level 5 in Fighting 5317 | D:6 | Reached skill level 7 in Staves 5555 | D:6 | Reached XP level 9. HP: 51/65 MP: 0/0 5555 | D:6 | Learned a level 4 spell: Brom's Barrelling Boulder 5749 | D:6 | Reached skill level 5 in Spellcasting 5749 | D:6 | Reached skill level 5 in Conjurations 5749 | D:6 | Reached skill level 5 in Hexes 5749 | D:6 | Reached skill level 5 in Summonings 5749 | D:6 | Reached skill level 5 in Necromancy 5749 | D:6 | Reached skill level 5 in Translocations 5749 | D:6 | Reached skill level 5 in Forgecraft 5749 | D:6 | Reached skill level 5 in Fire Magic 5749 | D:6 | Reached skill level 5 in Ice Magic 5749 | D:6 | Reached skill level 5 in Air Magic 5749 | D:6 | Reached skill level 5 in Earth Magic 5749 | D:6 | Reached skill level 5 in Alchemy 5834 | D:6 | Found a glowing golden altar of the Shining One. 6371 | D:7 | Found a snail-covered altar of Cheibriados. 6426 | D:7 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic, st_stairs_2, minmay_lizard_pond D:2: layout_rooms, ebering_ecumenical_altar_box D:3: layout_rooms, nicolae_overflow_rhomboverflow, nicolae_vehumet_first_one's_free, gammafunk_temple_overflow_forgotten, minivault_25, minmay_close_crescents, uniq_ijyb D:4: minmay_skewed_foursquare, layout_loops_ring, nzn_hepliaklqana_mist_gate, minmay_temple_entry_mist D:5: layout_basic, nicolae_overflow_four_feature_corners, corexii_corridor_pit, nicolae_elevator_lobby_asterisk D:6: cheibrodos_thug_alley, layout_loops_ring, kennysheep_mini, nicolae_elyvilon_cradling_hands D:7: layout_basic, nicolae_cheibriados_the_sands_of_time, uniq_jeremiah Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 6 | 6.2 Conjurations | 4 6 | 6.2 Hexes | 4 6 | 6.2 Summonings | 4 6 | 6.2 Necromancy | 4 6 | 6.2 Translocations | 4 6 | 6.2 Forgecraft | 4 6 | 6.2 Fire Magic | 4 6 | 6.2 Ice Magic | 4 6 | 6.2 Air Magic | 4 6 | 6.2 Earth Magic | 4 6 | 6.2 Alchemy | 4 6 | 6.2 Fighting | 1 2 3 4 5 | 5.2 Staves | 2 4 5 7 | 7.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 3 | | 18 || 21 Melee: Unarmed | 2 | | || 2 Short sword | 1 | | || 1 Quarterstaff | | | 18 || 18 Cast: Magic Dart | 27 | 16 | 6 || 49 Searing Ray | 29 | 21 | 64 || 114 Grave Claw | | 1 | || 1 Call Canine Famil | | | 8 || 8 Kinetic Grapnel | | | 2 || 2 Fulminant Prism | | | 5 || 5 Stab: Sleeping | | | 2 || 2 Armour: Robe | 5 | 10 | 50 || 65 Dodge: Dodged | 7 | 7 | 35 || 49