Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 4992174893761619221 23 Tricia the Chiller (level 3, -1/24 HPs) Began as a Merfolk Ice Elementalist on Apr 26, 2026. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:17 (927 turns). Tricia the Chiller (Merfolk Ice Elementalist) Turns: 927, Time: 00:04:18 Health: -1/24 AC: 2 Str: 8 XL: 3 Next: 0% Magic: 1/6 EV: 11 Int: 16 God: Gold: 44 SH: 0 Dex: 14 Spells: 0/7 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: freezing walls A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - an amulet of faith Scrolls c - a scroll of vulnerability {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of identify {unknown} j - a scroll of immolation {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of enlightenment {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting + Level 4.9 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 b - Frozen Ramparts Ice 34% 1d6 8% 3 c - Ozocubu's Armour Ice 17% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 9% N/A 22% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You finish memorising. Spell assigned to 'b'. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. You encounter a frilled lizard. A frilled lizard is nearby! A frilled lizard is nearby! You encounter a gnoll. It is wielding a +0 whip. The gnoll closely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The gnoll shouts! The frilled lizard hisses angrily. The wall freezes the gnoll. The gnoll misses you. The wall freezes the gnoll. Casting: Frozen Ramparts (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) You freeze the gnoll. The gnoll is moderately wounded. The wall freezes the gnoll. The gnoll barely misses you. The wall freezes the gnoll. The gnoll hits you with a +0 club. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) You freeze the gnoll. The gnoll is severely wounded. The wall freezes the gnoll but does no damage. The gnoll hits you with a +0 club. The wall freezes the gnoll. The gnoll hits you from afar with a +0 halberd! You completely miss the gnoll. The gnoll is severely wounded. The wall freezes the gnoll. The gnoll hits you from afar with a +0 halberd! You die... ##. ## #. .j #. #'# #. #.# #.# #####j## # ##......## #.#.....lj@## #...........#### #................ ............##### #..........## ####.##...## # ##.## #.# ###.## You could see 2 gnolls and a frilled lizard. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) A bat (D:1) 5 frilled lizards A goblin (D:1) 3 kobolds (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tricia the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 250 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 905 | D:2 | Reached XP level 3. HP: 23/24 MP: 4/6 909 | D:2 | Learned a level 3 spell: Frozen Ramparts 913 | D:2 | Learned a level 3 spell: Ozocubu's Armour 927 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_loops_ring, minmay_tromino_i2 D:2: layout_loops_corners, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_bridge_long_separate [aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall], aquarium_window_fake, aquarium_window_fake, aquarium_view_2c, aquarium_view_2a, aquarium_balcony_5a, serial_shops, nicolae_shop_just_a_little_nook Action || total ---------------------------++------- Attack: Normal || 21 Melee: Unarmed || 8 Dagger || 13 Cast: Freeze || 20 Frozen Ramparts || 1 Stab: Sleeping || 2 Armour: Robe || 19 Dodge: Dodged || 32