Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17079212570367357563 115 Trilby the Sneak (level 4, -4/21 HPs) Began as a Spriggan Conjurer on Sept 11, 2026. Slain by a sleepcap (7 damage) ... on level 3 of the Dungeon. The game lasted 00:14:28 (3782 turns). Trilby the Sneak (Spriggan Conjurer) Turns: 3782, Time: 00:14:29 Health: -4/21 AC: 2 Str: 3 XL: 4 Next: 68% Magic: 1/10 EV: 16 Int: 21 God: Gold: 154 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) b - +0 dagger (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (no amulet) SInv + d - ring of poison resistance Will ..... (no ring) Stlth +++ c - quill talisman HPRegen 0.23/turn MPRegen 0.12/turn %: no passive effects @: quill-form, very quick A: quills, very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 154 gold pieces. Inventory: Hand Weapons b - a +0 dagger of speed (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of poison resistance (worn) Talismans c - a quill talisman (worn) Scrolls c - 2 scrolls of enchant weapon {unknown} d - 2 scrolls of fog {unknown} e - a scroll of teleportation {unknown} h - 3 scrolls of identify {unknown} l - 3 scrolls of blinking {unknown} m - a scroll of enchant armour {unknown} n - a scroll of amnesia {unknown} q - a scroll of brand weapon {unknown} u - a scroll of vulnerability {unknown} Potions g - a potion of magic f - 2 potions of enlightenment {unknown} j - a potion of lignification {unknown} k - 2 potions of heal wounds {unknown} o - 2 potions of mutation {unknown} p - a potion of moonshine {unknown} s - a potion of berserk rage {unknown} Skills: + Level 3.0 Dodging + Level 5.1 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations * Level 0.6 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 3% N/A 36% 3 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Awaken Armour Erth/Frge 6% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Shops: D:2 : Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History The sleepcap is severely damaged. The searing ray hits the quokka. The quokka is heavily wounded. The sleepcap closely misses you. The searing ray hits the sleepcap. The sleepcap is severely damaged. The searing ray misses the quokka. The searing ray hits the orc but does no damage. The sleepcap releases spores at you. The searing ray hits the sleepcap. The sleepcap is almost destroyed. The searing ray hits the quokka. You kill the quokka! The searing ray hits the orc. You kill the orc! You finish channelling your searing ray. The sleepcap misses you. The sleepcap misses you. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The searing ray hits the sleepcap. The sleepcap is almost destroyed. The searing ray misses the rat. (Press . to maintain the ray.) The sleepcap releases spores at you but does no damage. Without enough magic to sustain it, your Searing Ray dissipates. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You wake up. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. You hit the sleepcap but do no damage. The sleepcap is almost destroyed. You hit the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you! You die... ##.....##... .......r.. ##.#.###.# ......... #.#..#..# or.....f# ###......### #..# ...[.....).# ##># ^....[.....#### ##.#### ..............# #..†..# #..........##.#######.†...# #..........##...@fr<[.....# #..........##########.....# ############ ####### You could see a sleepcap and a rat. Vanquished Creatures 4 adders 2 dart slugs 3 ribbon worms 2 orcs (D:3) 8 endoplasms 10 hobgoblins 3 jackals (D:1) 5 quokkas 2 ball pythons 9 bats 7 frilled lizards 10 goblins 11 kobolds 3 rats 79 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trilby the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 322 | D:1 | Reached XP level 2. HP: 13/13 MP: 2/6 1195 | D:1 | Reached XP level 3. HP: 16/16 MP: 6/8 1198 | D:1 | Learned a level 2 spell: Searing Ray 1912 | D:2 | Found Ulalish's Book Emporium. 2004 | D:2 | Reached skill level 4 in Stealth 2422 | D:2 | Reached XP level 4. HP: 21/21 MP: 5/9 3312 | D:3 | Reached skill level 5 in Stealth 3538 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 3782 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_rooms, serial_co_window_serial, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_paths_b, co_window_paths_b, co_window_corner_a, co_window_corner_ca, co_window_paths_c, co_window_paths_c, co_window_paths_d, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_b, due_unseen_surprise D:2: layout_rooms, serial_shops, nicolae_book_shop_shelving D:3: layout_rooms, marbit_many_paths Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 3 | 3.6 Dodging | 3 | 3.0 Spellcasting | 3 | 3.6 Stealth | 4 5 | 5.1 Shapeshifting | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 22 | 2 || 24 Melee: Unarmed | 22 | || 22 Dagger | | 2 || 2 Cast: Magic Dart | 53 | 3 || 56 Searing Ray | 23 | 28 || 51 Armour: Robe | 11 | 7 || 18 Dodge: Dodged | 29 | 9 || 38 Form: Quill | | 1 || 1