Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5056514722006011015 25 Trilby the Grave Robber (level 2, 0/15 HPs) Began as a Deep Elf Necromancer on Sept 11, 2026. Slain by a hobgoblin (1 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:04:33 (972 turns). Trilby the Grave Robber (Deep Elf Necromancer) Turns: 972, Time: 00:04:34 Health: 0/15 AC: 2 Str: 5 XL: 2 Next: 86% Magic: 5/8 EV: 11 Int: 19 God: Gold: 54 SH: 0 Dex: 15 Spells: 3/7 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) d - a +0 sling Missiles c - 4 boomerangs Armour b - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} d - 2 scrolls of identify {unknown} e - 2 scrolls of blinking {unknown} h - a scroll of amnesia {unknown} Potions g - a potion of magic f - a potion of enlightenment {unknown} Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 2.4 Dodging + Level 3.1 Stealth + Level 3.3 Spellcasting + Level 5.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 92% N/A 1% 1 b - Grave Claw Necr 46% 2d10 2% 2 c - Freeze Ice 12% 1d3 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 23% 2d7 4% 3 Animate Dead Necr 23% N/A 16% 4 Curse of Agony Necr 23% N/A 41% 5 Cause Fear Hex 1% N/A 83% 4 Manifold Assault Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The hobgoblin completely misses you. Items here: ))) †††. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (strong, chance to affect: 67%) Okay, then. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (strong, chance to affect: 67%) The hobgoblin struggles to resist. The goblin closely misses you. The hobgoblin hits you. The goblin barely misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You encounter a jackal. The goblin leaves your sight. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (strong, 100% to hit) You freeze the hobgoblin. The hobgoblin is moderately wounded. The jackal barks! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. Casting: Freeze (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 2% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target Aim: a hobgoblin (moderately wounded, strong) You miscast Grave Claw. Nothing appears to happen. The hobgoblin hits you. You die... #........ .......# #<..g.!# .## #.gg.g# ..# .# [. ##..g..# #.# <.##.# .##.....g# #.# ..#..# .......#g#####.# #....# #...(g)gg>.###..#..# ).....#####g@.h.#..#...#. ##.). ####..†.#..#... #.# #......##..# # # ###..........# ..#.#..........#.# .#...###..#....... .............^##.. ....##..#.....## . .##. #........... You could see a jackal, a hobgoblin (strong) and 4 goblins. Vanquished Creatures A ribbon worm (D:2) 2 quokkas (D:1) A ball python (D:1) 3 bats An endoplasm (D:1) A frilled lizard (D:2) 2 goblins (D:2) 3 rats (D:1) 14 creatures vanquished. Vanquished Creatures (collateral kills) 4 hobgoblins 3 ball pythons (D:1) A bat (D:1) 3 goblins (D:2) 2 kobolds (D:1) A rat (D:2) 14 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trilby the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 49 | D:1 | Reached skill level 5 in Necromancy 407 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 741 | D:1 | Learned a level 2 spell: Grave Claw 743 | D:1 | Learned a level 1 spell: Freeze 958 | D:2 | Encountered Robin 972 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic, serial_glass, glass_columns_b, glass_columns_c, minmay_misc_feat_rows D:2: layout_rooms, serial_shops, nicolae_shop_relaxation, kennysheep_potato, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.3 Stealth | 3 | 3.1 Fighting | | 0.2 Short Blades | | 0.2 Dodging | | 2.4 Spellcasting | | 3.3 Action || total ---------------------------++------- Attack: Normal || 59 Melee: Dagger || 59 Cast: Soul Splinter || 31 Freeze || 5 Grave Claw || 1 Armour: Robe || 33 Dodge: Dodged || 43