Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1504232639113128671 52 Trilby the Vexing (level 3, 16/16 HPs) Began as a Felid Enchanter on Sept 18, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:07:16 (2220 turns). Trilby the Vexing (Felid Enchanter) Turns: 2220, Time: 00:07:16 Health: 16/16 AC: 5 Str: 4 XL: 3 Next: 60% Magic: 7/7 EV: 16 Int: 20 God: Gold: 91 SH: 0 Dex: 16 Spells: 1/6 levels left Lives: 1 Deaths: 0 rFire . . . (100%) (no amulet) rCold . . . (100%) b - +4 ring of protection rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth +++ HPRegen 0.22/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Magical Staves c - the conjuration staff of Defiance {rC+ Conj Earth} (You found it on level 2 of the Dungeon) [staff of conjuration] rC+: It protects you from cold. Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. Jewellery b - a +4 ring of protection (worn) Talismans a - an inkwell talisman Scrolls c - a scroll of teleportation {unknown} d - a scroll of acquirement {unknown} e - 3 scrolls of identify {unknown} h - a scroll of fear {unknown} j - a scroll of noise {unknown} m - a scroll of blinking {unknown} n - a scroll of amnesia {unknown} Potions i - 2 potions of invisibility f - a potion of moonshine {unknown} k - 3 potions of curing {unknown} l - 2 potions of enlightenment {unknown} Skills: - Level 2.6 Dodging - Level 4.0 Stealth - Level 1.0 Unarmed Combat - Level 2.0 Spellcasting * Level 6.8 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 30% N/A 6% 2 b - Tukima's Dance Hex 29% N/A 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 29% N/A 2% 3 Gloom Hex/Necr 30% N/A 12% 3 Mephitic Cloud Conj/Alch/Air 2% N/A 43% 3 Teleport Other Tloc 2% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 : Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (chance to affect: 66%) The ball python looks drowsy... You pounce on the unaware helpless ball python! You claw the ball python! You kill the ball python! k - 3 green potions (gained 1) You now have 91 gold pieces (gained 4). You pick up a parchment of Teleport Other and begin reading... You add the spell Teleport Other to your library. Unknown command. Okay, then. Casting: Ensorcelled Hibernation (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Ensorcelled Hibernation (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Found a stone staircase leading up. Found a ring mail. Found a short sword. Found a glowing coral ring. You see here a +0 ring mail. You see here a +0 short sword. b - a +4 ring of protection There are no items here. b - a +4 ring of protection (worn) You see here a +0 leather armour. You open the door. There is an open door here. Things that are here: a +0 short sword; 4 stones; an adder skeleton Found an ichor-stained staff. You see here the conjuration staff of Defiance {rC+ Conj Earth}. c - the conjuration staff of Defiance {rC+ Conj Earth} Okay, then. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #####..+∩+.. #######>.....#'#.. #.........###†.... #..........##...## #..........##...# #..........##...# #..........##...# #..........##...# ####@.........###### #.............# #.............# #.....#######)# #.....# #.### ####### #...# ###.# #.# #.##### There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs A ribbon worm (D:2) 3 endoplasms 3 hobgoblins 5 jackals (D:1) 2 quokkas (D:2) 5 ball pythons 3 bats (D:1) 8 frilled lizards 5 kobolds 5 rats 43 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:2) 1 creature vanquished. Grand Total: 44 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trilby the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 201 | D:1 | Found a faded altar of an unknown god. 389 | D:1 | Reached skill level 5 in Hexes 546 | D:1 | Reached XP level 2. HP: 13/13 MP: 6/6 549 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 982 | D:1 | Reached skill level 6 in Hexes 1416 | D:2 | Reached XP level 3. HP: 16/16 MP: 7/7 1420 | D:2 | Learned a level 3 spell: Tukima's Dance 1811 | D:2 | Found Numocsov's Book Shop. 2215 | D:2 | Identified the conjuration staff of Defiance {rC+ Conj | Earth} 2220 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_basic, ebering_ecumenical_altar_box, minmay_lizard_pond D:2: layout_basic, serial_shops, nicolae_shop_behind_doors Skill XL: | 1 2 | ---------------+-------+----- Hexes | 5 6 | 6.8 Dodging | | 2.6 Stealth | | 4.0 Unarmed Combat | | 1.0 Spellcasting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 101 Melee: Unarmed || 101 Bite || 4 Cast: Ensorcelled Hiber || 24 Tukima's Dance || 1 Stab: Sleeping || 27 Armour: None || 20 Dodge: Dodged || 68