Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 6342401807731719476 4 Trilby the Magician (level 1, -1/15 HPs) Began as a Djinni Hedge Wizard on Sept 22, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (95 turns). Trilby the Magician (Djinni Hedge Wizard) Turns: 95, Time: 00:00:34 Health: -1/15 AC: 2 Str: 9 XL: 1 Next: 77% Gold: 0 EV: 11 Int: 15 God: SH: 0 Dex: 12 rFire + + . (33%) a - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations - Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations - Level 3.5 Forgecraft - Level 3.5 Fire Magic - Level 3.5 Ice Magic - Level 3.5 Air Magic - Level 3.5 Earth Magic - Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Blink Tloc 26% N/A 7% 2 c - Call Imp Summ 26% N/A 7% 2 d - Grave Claw Necr 26% 2d8 7% 2 e - Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal barely misses you. The jackal leaves your sight. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is heavily wounded. The jackal bites you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. You encounter a jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal leaves your sight. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is almost dead. * * * LOW HITPOINT WARNING * * * The jackal barks! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You don't have enough health to cast this spell. You don't have enough health to cast this spell. You hit the jackal. You kill the jackal! The jackal closely misses you. The jackal bites you. You die... #. #.# # #. #.# . #. ##.##.# #. ###...#. #. .....h #. #.j. ######. #h##########...... #@†..........##### ############## You could see a gnoll and 2 jackals. Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) A jackal (D:1) A goblin (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trilby the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Trilby set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 95 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 1 Melee: Dagger || 1 Cast: Magic Dart || 17 Armour: Robe || 8 Dodge: Dodged || 6