Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 15246724975538542518 53 Trilby the Magician (level 4, -3/31 HPs) Began as a Djinni Fire Elementalist on Sept 23, 2026. Slain by Terence ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:20 (1543 turns). Trilby the Magician (Djinni Fire Elementalist) Turns: 1543, Time: 00:04:20 Health: -3/31 AC: 2 Str: 7 XL: 4 Next: 11% Gold: 47 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons d - a +0 dagger Missiles b - 5 poisoned darts Armour a - a +0 robe (worn) Jewellery c - an amulet of faith Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of teleportation {unknown} h - 2 scrolls of identify {unknown} k - 2 scrolls of butterflies {unknown} m - a scroll of revelation {unknown} Potions d - a potion of invisibility {unknown} f - a potion of lignification {unknown} j - 2 potions of moonshine {unknown} l - 2 potions of heal wounds {unknown} Skills: - Level 2.6 Dodging - Level 2.0 Stealth * Level 3.7 Spellcasting * Level 3.7 Conjurations * Level 3.7 Hexes * Level 3.7 Summonings * Level 3.7 Necromancy * Level 3.7 Translocations * Level 3.7 Forgecraft * Level 3.7 Fire Magic * Level 3.7 Ice Magic * Level 3.7 Air Magic * Level 3.7 Earth Magic * Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 10% 3 d - Inner Flame Hex/Fire 16% N/A 10% 3 e - Flame Wave Conj/Fire 16% 2d7 32% 4 f - Sandblast Erth 32% 2d9 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History a +0 dagger; a +0 sling There is a stone staircase leading up here. As you open the door, it creaks loudly! You encounter Sigmund the Dreaded, Terence the Veteran and a quokka. Sigmund shouts! Sigmund gestures at you while chanting. The puff of flame hits you. You resist. The quokka leaves your sight. The quokka leaves your sight. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The foxfire burns Terence but does no damage. x2 Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Terence hits you with a +0 mace! The foxfire burns Terence. Terence is lightly wounded. The foxfire burns Terence but does no damage. Terence is lightly wounded. Terence misses you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash something. Terence hits you with a +0 mace. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is heavily wounded. Terence's fire resistance burns away. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace! You die... Terence says, "And stay out!" ###.#.....)..# #.#.###.#### ##...###.# ##........# ## #......<### ... #### #.......# .... ...# #.......# ..... .#.#########...)v##...... ...............v@@r{..... .##################.....^ ## ..... # .... ... +# You could see Terence (combustible, ally target) and a quokka. Vanquished Creatures Natasha (D:2) An adder (D:2) 2 dart slugs 2 hobgoblins A quokka (D:1) 2 ball pythons 3 bats 3 endoplasms (D:1) A frilled lizard (D:1) A goblin (D:2) 2 kobolds 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trilby the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Trilby set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 213 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 446 | D:1 | You are sucked into a shaft and drop 1 floor! 490 | D:2 | Encountered Natasha 512 | D:2 | Killed Natasha 513 | D:2 | Reached XP level 3. HP: 13/25 MP: 0/0 513 | D:2 | Learned a level 1 spell: Sandblast 806 | D:1 | Found a faded altar of an unknown god. 1345 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1535 | D:2 | Encountered Sigmund 1535 | D:2 | Encountered Terence 1543 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_basic, angelslayer_ecumenical_altar_simple_liquid, roderic_lattice_a, hangedman_abyss_or_decor_stabs D:2: layout_loops_corners, kennysheep_path_1, kennysheep_generic_room_6, corexii_corridor_pit, skrybe_limestone_x, serial_bayou_pond_c, uniq_natasha, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Stealth | 2 | 2.0 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | 1 || 2 Melee: Unarmed | 1 | 1 || 2 Cast: Foxfire | 32 | 7 || 39 Scorch | 1 | 2 || 3 Armour: Robe | 7 | 6 || 13 Dodge: Dodged | 9 | 2 || 11