Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17643053185337197716 5 Trilby the Magician (level 1, -4/15 HPs) Began as a Djinni Fire Elementalist on Sept 25, 2026. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (115 turns). Trilby the Magician (Djinni Fire Elementalist) Turns: 115, Time: 00:00:40 Health: -4/15 AC: 2 Str: 7 XL: 1 Next: 88% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions d - 2 potions of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations - Level 3.2 Hexes - Level 3.2 Summonings - Level 3.2 Necromancy - Level 3.2 Translocations - Level 3.2 Forgecraft + Level 3.2 Fire Magic - Level 3.2 Ice Magic - Level 3.2 Air Magic - Level 3.2 Earth Magic - Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 4% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 14% 3 d - Inner Flame Hex/Fire 12% N/A 14% 3 e - Flame Wave Conj/Fire 12% 2d6 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You miscast Foxfire. Nothing appears to happen. The foxfire burns the hobgoblin. The hobgoblin is severely wounded. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! You encounter a goblin. It is wielding a +0 club. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate There is not enough space to conjure foxfire! The foxfire burns the hobgoblin. The hobgoblin is almost dead. The foxfire burns the hobgoblin. You kill the hobgoblin! Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the hobgoblin. The hobgoblin is heavily wounded. The foxfire burns the hobgoblin but does no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. You encounter an endoplasm. Your foxfire dissipates. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The hobgoblin hits you. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire burns the hobgoblin. You kill the hobgoblin! The foxfire burns the kobold but does no damage. The endoplasm misses you. The endoplasm freezes you. You are frozen! The cold chills you terribly! You die... #......# .. #......# .# # #......# .# ## #......# .# #ß #......# .##### #. #......###...... #ß #......)..# ######## #.....###.####....... ####@#.......#....... ######J#v..)#.##'###..# ......g.K#...#^#..# #..# ......!..+...+.#.##♣#... ###..J...#...###..#♣#... #......#.....##.#♣#... ........###...##.#♣#... #..............##.#♣#... ##.............##.#♣#..# You could see 2 endoplasms, a goblin and a kobold. Vanquished Creatures 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A goblin (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trilby the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Trilby set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 115 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic, hellmonk_ecumenical_altar_prayer_group, minmay_cupped Skill XL: | | ---------------+-+----- Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Forgecraft | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Foxfire || 10 Armour: Robe || 3 Dodge: Dodged || 1