Trilby Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (1, -26, D:1) a +0 war axe (1, 1, D:1) a quokka skeleton (16, 6, D:1) a frilled lizard skeleton (19, -30, D:1) a +0 flail (22, 1, D:1) 3 large rocks (22, 9, D:1) a +0 ring mail (23, 1, D:1) a quokka skeleton (26, 15, D:1) a hobgoblin corpse (skeletalised by now) (32, 11, D:1) a ball python skeleton (34, -29, D:1) a quokka corpse (skeletalised by now) (34, -14, D:1) a +0 ring mail (34, -4, D:1) a rat skeleton (35, -1, D:1) a quokka skeleton Level 2 of the Dungeon [Shop] Myg Didd's Weapon Shoppe a +0 whip (30 gold) 6 poisoned darts (43 gold) a +0 hand axe (36 gold) a +0 sling (18 gold) a +0 mace (36 gold) a +0 falchion (36 gold) a +3 falchion of valour (240 gold) a +0 mace (36 gold) the +13 sword of the Dread Knight {decimate ^Drain *Silence Will+} (916 gold) ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. It cannot be enchanted further. a +0 spear (36 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (4, 12, D:2) a +0 dagger a kobold corpse (skeletalised by now) (6, -37, D:2) a rat corpse (skeletalised by now) (6, -24, D:2) the +9 dagger of Bodily Harmony {venom, Str+6} Str+6: It affects your strength (+6). It cannot be enchanted further. (14, 1, D:2) a bat corpse (skeletalised by now) (16, -22, D:2) an adder skeleton (18, -35, D:2) a +0 pair of gloves (24, -5, D:2) a ball python corpse (skeletalised by now) (42, -12, D:2) a +0 leather armour (44, -11, D:2) a +0 robe (49, -36, D:2) a jackal skeleton a jackal skeleton (58, -8, D:2) a jackal corpse (skeletalised by now) (59, -18, D:2) a +0 club (69, -31, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (20, 11, D:3) a +0 mace a +0 chain mail an orc corpse (21, 11, D:3) a +0 mace an orc corpse (25, -11, D:3) a +0 club (28, 6, D:3) a +0 sling