Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 478647933015547162 23 Trilby the Magician (level 3, 0/25 HPs) Began as a Djinni Fire Elementalist on Sept 28, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:29 (486 turns). Trilby the Magician (Djinni Fire Elementalist) Turns: 486, Time: 00:02:30 Health: 0/25 AC: 3 Str: 7 XL: 3 Next: 10% Gold: 56 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (33%) b - +2 dagger (devious) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) e - +0 cloak rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons b - a +2 devious dagger (weapon) Missiles c - 3 stones Armour a - a +0 robe (worn) e - a +0 cloak (worn) Magical Staves d - a staff of alchemy Scrolls c - a scroll of teleportation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.6 Spellcasting * Level 3.6 Conjurations * Level 3.6 Hexes * Level 3.6 Summonings * Level 3.6 Necromancy * Level 3.6 Translocations * Level 3.6 Forgecraft * Level 3.6 Fire Magic * Level 3.6 Ice Magic * Level 3.6 Air Magic * Level 3.6 Earth Magic * Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 5% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 11% 3 d - Inner Flame Hex/Fire 16% N/A 11% 3 e - Flame Wave Conj/Fire 16% 2d7 34% 4 f - Apportation Tloc 32% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * The foxfire burns the endoplasm. The endoplasm is almost dead. The foxfire burns the endoplasm. You kill the endoplasm! The jackal bites you but does no damage. The jackal closely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Apportation wells up from within. Spell assigned to 'f'. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Unknown command. The jackal attacks as it pursues you! The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal barely misses you. You barely miss the jackal. The jackal bites you. You die... .#.#.#####.###...#...# ##.#.#...#.#.....$...# ...#.#.#.#.#.........# ####.#.###.#.........# .....#.....# ........# ####.####### #.....##### ............ #.†.....# .....##.......####...###.# ................@h...♣♣♣.♣ ...............###..♣♣..♣♣ ####.#######.# ....♣.P♣♣ #.# ### ###..♣♣.♣♣ #.# #.. ###♣♣..♣♣ #.# ♣.♣ # ###♣♣♣♣.♣ #.# #.#.# ###..♣P..♣♣ ####.##♣#♣.♣.###...#♣.♣♣♣ .............##..#....# You could see a jackal. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 4 quokkas (D:1) A ball python (D:1) 2 bats (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trilby the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Trilby set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 197 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 480 | D:1 | Reached XP level 3. HP: 4/25 MP: 0/0 480 | D:1 | Learned a level 1 spell: Apportation 480 | D:1 | HP: 1/25 [jackal (1)] 486 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_rooms, serial_forest, infiniplex_forest_straight_4, infiniplex_forest_pool, infiniplex_forest_side_room, infiniplex_forest_clump_medium, infiniplex_forest_lined_corner, infiniplex_forest_zigzag_2, minmay_misc_feat_tiny Skill XL: | | ---------------+-+----- Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Forgecraft | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Dagger || 3 Cast: Foxfire || 36 Scorch || 2 Armour: Robe || 18 Dodge: Dodged || 12