Trilby Level 1 of the Dungeon [Shop] Dyenac's Weapon Boutique a +0 dagger (24 gold) a +2 rapier of electrocution (308 gold) a +0 sling (18 gold) a +0 mace (36 gold) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} (685 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. a +0 war axe (42 gold) 3 poisoned darts (21 gold) a +0 dagger (24 gold) (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (13, 14, D:1) a scroll of brand weapon (15, 14, D:1) a +0 dagger a kobold skeleton (30, -35, D:1) a +0 chain mail (30, -1, D:1) a +0 plate armour (33, -32, D:1) a +0 whip (33, -26, D:1) a ball python corpse (skeletalised by now) (34, -33, D:1) a bat skeleton (34, -26, D:1) a goblin corpse (skeletalised by now) (36, -33, D:1) a quokka skeleton (41, -7, D:1) a +0 flail (44, 5, D:1) a +0 flail (47, -11, D:1) a +0 dagger (47, 0, D:1) a +0 whip (49, 12, D:1) a +0 club (58, -38, D:1) a quokka corpse (skeletalised by now) (63, 0, D:1) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (69, 2, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Rutuptef's Magic Scroll Shoppe a scroll of identify (26 gold) 2 scrolls of identify (52 gold) a scroll of butterflies (unknown) (123 gold) a scroll of poison (52 gold) a parchment of Slow (52 gold) a scroll of identify (26 gold) a scroll of revelation (97 gold) (0, 0, D:2) a +0 club (6, 3, D:2) a +0 short sword (7, -11, D:2) a parchment of Summon Small Mammal (7, 1, D:2) a +0 rapier (11, 5, D:2) a +0 dagger a kobold corpse (skeletalised by now) (14, 20, D:2) a hobgoblin skeleton (24, 31, D:2) a bat corpse (skeletalised by now) (25, -21, D:2) a hobgoblin corpse (skeletalised by now) (27, -11, D:2) an adder skeleton (28, -19, D:2) a +0 spear (31, 20, D:2) a +0 leather armour (40, 24, D:2) a +0 dagger (42, -8, D:2) a hobgoblin skeleton (47, -2, D:2) a parchment of Maxwell's Portable Piledriver (48, 13, D:2) a +0 club a goblin skeleton (48, 15, D:2) a hobgoblin skeleton Level 3 of the Dungeon (12, 36, D:3) a +0 club (23, 31, D:3) a +0 quarterstaff (46, 20, D:3) the +0 robe of Naibickui {Harm +Inv Str+3 Slay-6} Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. Str+3: It affects your strength (+3). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). It cannot be enchanted further. (51, 9, D:3) a rat corpse (skeletalised by now) (54, 0, D:3) an adder corpse (skeletalised by now) (54, 3, D:3) a +0 club a goblin corpse (skeletalised by now) (55, -13, D:3) a +0 club a +0 leather armour (60, -10, D:3) a +0 short sword a +0 dagger a +0 robe (60, -9, D:3) a +0 whip a +0 flail a +0 chain mail a +0 short sword an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, -2, D:4) a +0 short sword a kobold corpse (4, 25, D:4) the +2 leather armour of Gravitas {rF- Regen+ Int+5} rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (13, 7, D:4) a ball python corpse (18, -1, D:4) a throwing net (24, -1, D:4) a +0 club a throwing net a +0 club a +0 flail an adder corpse (25, 0, D:4) a ribbon worm corpse (28, -2, D:4) 7 gold pieces (29, -6, D:4) a potion of curing the Ecumenical Temple