Trilby Level 1 of the Dungeon [Shop] Maonaups's Book Emporium a parchment of Fulminant Prism (156 gold) a parchment of Mercury Arrow (69 gold) a parchment of Jinxbite (69 gold) a parchment of Maxwell's Portable Piledriver (105 gold) a parchment of Flame Wave (156 gold) a parchment of Hailstorm (105 gold) a parchment of Ensorcelled Hibernation (69 gold) a parchment of Enfeeble (393 gold) (0, 0, D:1) a bat corpse (skeletalised by now) (14, -1, D:1) a rat corpse (skeletalised by now) (18, -17, D:1) a +0 whip (25, -2, D:1) a +0 dagger (27, -11, D:1) a bat skeleton (28, 1, D:1) a bat skeleton (29, 2, D:1) a quokka corpse (skeletalised by now) (36, -24, D:1) a ball python skeleton (36, -11, D:1) a quokka skeleton (38, -24, D:1) a bat skeleton (42, -6, D:1) a +0 spear (44, -9, D:1) a maw talisman (46, -15, D:1) a bat skeleton (47, -16, D:1) a hobgoblin skeleton (48, -16, D:1) a +0 club (50, -14, D:1) a +0 club (51, -23, D:1) a hobgoblin corpse (skeletalised by now) (53, 7, D:1) a rat skeleton (55, -14, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (1, 17, D:2) a bat corpse (skeletalised by now) (4, 8, D:2) a bat corpse (skeletalised by now) (5, 18, D:2) a +1 hand axe of distortion (44, 0, D:2) a +0 mace (45, 34, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Huychem's Antique Armour Shop a +0 robe (23 gold) the +1 leather armour of a ziggurat {rElec Int+2 Dex+3} (819 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 leather armour (52 gold) a +0 helmet of ice (559 gold) a +0 barding of stealth (780 gold) a +0 ring mail (104 gold) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} (1110 gold) Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). It cannot be enchanted further. the +2 pair of gloves "Uligeddier" {Dex+2} (668 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 robe (23 gold) (0, 0, D:3) a +0 leather armour (7, 11, D:3) a +0 whip a kobold corpse (skeletalised by now) (8, 7, D:3) a +0 club a goblin corpse (skeletalised by now) (9, 7, D:3) a quokka corpse (skeletalised by now) (11, 7, D:3) a +0 robe (11, 18, D:3) a +0 whip a +0 club a +0 club a gnoll corpse (skeletalised by now) (28, -2, D:3) a +0 club a +0 leather armour (30, 23, D:3) a +0 dagger (60, 11, D:3) a +0 dagger a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (1, 47, D:4) an iguana corpse (skeletalised by now) (3, 11, D:4) a +0 dagger (9, 31, D:4) a ball python skeleton (10, 31, D:4) a +0 dagger a kobold skeleton (14, 5, D:4) a +0 ring mail (15, -1, D:4) an adder corpse (skeletalised by now) (18, 42, D:4) a +0 short sword (21, 29, D:4) a hobgoblin skeleton (21, 37, D:4) a hobgoblin skeleton (22, 41, D:4) a +0 chain mail (26, 27, D:4) a +0 club a +0 chain mail (26, 31, D:4) a +0 ring mail (28, 31, D:4) a +0 giant club (29, 48, D:4) a +0 short sword (33, 50, D:4) a +0 club (34, 48, D:4) a +0 dagger (43, 26, D:4) the felid skeleton of Natasha (45, 52, D:4) a +2 spear of venom (46, 24, D:4) a quokka skeleton (51, 22, D:4) a +0 hand axe Level 5 of the Dungeon the Ecumenical Temple