Trilby Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -14, D:1) a +0 club (4, 6, D:1) a bat skeleton (5, 17, D:1) a ball python corpse (skeletalised by now) (5, 20, D:1) a +0 club a +0 dagger a gnoll corpse (skeletalised by now) (7, -19, D:1) a +0 robe (7, -12, D:1) a bat corpse (skeletalised by now) (14, -9, D:1) a +0 leather armour (14, 24, D:1) a +0 short sword a kobold skeleton (16, 2, D:1) a +0 flail (16, 3, D:1) a +0 dagger (18, -14, D:1) a ball python skeleton (19, -24, D:1) a ball python corpse (skeletalised by now) (22, 7, D:1) a +0 short sword a kobold skeleton (32, 11, D:1) a +0 sling (33, -13, D:1) a rat corpse (skeletalised by now) (39, 9, D:1) a +0 dagger (43, 3, D:1) a +0 robe (44, 24, D:1) a +0 short sword (47, -2, D:1) a +0 club (51, 18, D:1) a ball python corpse (skeletalised by now) (61, 0, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (2, -24, D:2) a +0 hand axe (4, -40, D:2) a +0 club (5, -26, D:2) a +0 dagger a goblin skeleton (9, -11, D:2) a +0 scale mail a +0 club (10, -26, D:2) a +0 club a goblin skeleton (11, -11, D:2) a +0 dagger (12, 8, D:2) a rat corpse (skeletalised by now) (15, -16, D:2) a +0 dagger a +0 sling (16, -18, D:2) a rat skeleton (16, 21, D:2) a +0 short sword (19, -31, D:2) a +0 hammer (20, -30, D:2) a +0 hammer (21, -31, D:2) a +0 hammer (22, -31, D:2) a +0 hammer (23, -32, D:2) a +0 hammer (25, -33, D:2) a +0 hammer (25, -32, D:2) a +0 hammer (25, -31, D:2) a +0 hammer (26, -33, D:2) a +0 hammer (26, -32, D:2) a +0 hammer (26, -31, D:2) a +0 hammer (27, -33, D:2) a +0 hammer (27, -32, D:2) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (28, -17, D:2) a bat corpse (skeletalised by now) (40, 3, D:2) a +0 leather armour (47, 8, D:2) a rat corpse (skeletalised by now) (48, 20, D:2) a +0 leather armour (61, -1, D:2) an adder corpse (skeletalised by now) (67, 19, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Kisk's Armour Emporium a +1 robe of positive energy (99 gold) the +2 plate armour of the Shining Light {MP+8 Dex+4} (602 gold) MP+8: It affects your magic capacity (+8). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 plate armour (180 gold) a +0 helmet of ice (215 gold) a +0 scale mail (40 gold) a +0 plate armour (180 gold) a +0 robe (9 gold) a +0 pair of gloves (45 gold) a +0 scale mail (40 gold) a +0 robe (9 gold) (7, -2, D:3) a +2 heavy scythe (still there?) a +0 robe of resistance (still there?) the human corpse of Sigmund (still there?) (8, -2, D:3) a +0 dagger a goblin skeleton (8, 7, D:3) a +0 whip a goblin skeleton (9, -3, D:3) a +0 dagger (9, -1, D:3) 5 poisoned darts a +0 club (9, 8, D:3) a +0 hand axe (14, 13, D:3) a quokka corpse (skeletalised by now) (25, 28, D:3) a +0 animal skin (25, 41, D:3) a +0 club (30, 25, D:3) a +0 club a goblin corpse (skeletalised by now) (31, 25, D:3) a +0 spear a +0 robe a +0 helmet of light a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) (35, 25, D:3) a +0 club a +0 club a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (9, -4, D:4) a +0 giant club an ogre corpse (33, 20, D:4) 2 poisoned darts