Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 2973055709243379840 3 Trismagistus the Magician (level 1, 14/14 HPs) Began as a Draconian Hedge Wizard on Sept 7, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:02 (189 turns). Trismagistus the Magician (Draconian Hedge Wizard) Turns: 189, Time: 00:02:02 Health: 14/14 AC: 4 Str: 12 XL: 1 Next: 41% Magic: 4/4 EV: 11 Int: 14 God: Gold: 8 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - melded +0 hat rPois . (cloak unavailable) rElec . (gloves unavailable) rCorr . (boots unavailable) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.09/turn %: no passive effects @: quill-form A: quills, AC +4, unfitting armour, cold-blooded, armoured tail 1 a: Begin Untransformation You were on level 1 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (melded) Scrolls d - a scroll of poison {unknown} e - a scroll of noise {unknown} Potions c - a potion of magic f - a potion of haste {unknown} h - a potion of heal wounds {unknown} Talismans g - a quill talisman (active) i - an inkwell talisman Skills: * Level 0.2 Fighting + Level 1.7 Dodging + Level 1.7 Stealth + Level 3.1 Spellcasting + Level 2.0 Conjurations + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 22% 2 Call Imp Summ 10% N/A 22% 2 Grave Claw Necr 10% 2d7 22% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The goblin shouts! Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) You miscast Magic Dart. Nothing appears to happen. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. The goblin is severely wounded. You don't have enough magic to cast this spell. Found a quill talisman. The goblin hits you but does no damage. There is an open door here. You closely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! You see here a +0 dagger. f - a puce potion You see here a quill talisman. g - a quill talisman You begin transforming. You continue transforming. x3 HP restored. Sharp quills grow all over your body. Your +0 hat melds into your body. Your magical contamination has completely faded away. You open the door. Found a mace. There is an open door here. You see here a +0 mace. You now have 8 gold pieces. Found an inkwell talisman. h - a purple potion You see here an inkwell talisman. i - an inkwell talisman Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #+# #.# .. #.# #. ##.## #.##...###### .###.#.........# .......@..# ####.....#####. #####............. ...........#####.# ######....# ##.#.#####.# ######......... #......#######. #.####.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trismagistus the Draconian Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 189 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_loops_corners, minmay_heptomino_h4 Action || total ---------------------------++------- Melee: Dagger || 2 Cast: Magic Dart || 7 Armour: Skin || 2 Form: Quill || 1