Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 12983633269418215638 53 Trismagistus the Caller (level 3, 25/25 HPs) Began as a Merfolk Summoner on Sept 7, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:07:37 (1398 turns). Trismagistus the Caller (Merfolk Summoner) Turns: 1398, Time: 00:07:38 Health: 25/25 AC: 3 Str: 8 XL: 3 Next: 87% Magic: 3/6 EV: 11 Int: 16 God: Gold: 127 SH: 0 Dex: 14 Spells: 0/6 levels left rFire . . . i - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . g - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons i - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) f - a +0 buckler of cold resistance g - a +0 pair of gloves (worn) Jewellery d - a ring of flight Scrolls j - a scroll of identify Potions b - a potion of magic c - a potion of resistance {unknown} e - a potion of heal wounds {unknown} h - a potion of enlightenment Skills: * Level 0.8 Fighting + Level 0.3 Short Blades + Level 2.8 Dodging + Level 2.9 Stealth - Level 1.0 Unarmed Combat * Level 2.4 Spellcasting * Level 4.4 Summonings You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 b - Call Imp Summ 32% N/A 4% 2 c - Call Canine Familiar Summ 16% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Eringya's Surprising Cr Summ 16% N/A 30% 4 Summon Seismosaurus Egg Summ/Erth 9% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The gnoll completely misses you. Your inugami hits the gnoll. You hit the gnoll. The gnoll looks as sick as possible! The gnoll is severely wounded. Your inugami barely misses the gnoll. The gnoll closely misses you. You barely miss the gnoll. The gnoll is severely wounded. You kill the gnoll! You swap places. You see here a +0 buckler of cold resistance. f - a +0 buckler of cold resistance You start putting on your armour. You continue putting on your +0 buckler of cold resistance. x5 You finish putting on your +0 buckler of cold resistance. You feel resistant to cold. Casting: Call Canine Familiar (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start removing your armour. You continue removing your +0 buckler of cold resistance. x5 You finish removing your +0 buckler of cold resistance. You feel less resistant to cold. Magic restored. You swap places. A gnoll comes into view. It is wielding a +0 whip. Found 6 gold pieces. Found a dagger. A rat comes into view. Found a pair of gloves. You see here a scroll of identify. j - a scroll of identify A ribbon worm comes into view. Your inugami disappears in a puff of smoke! Casting: Call Canine Familiar (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Canine Familiar. You are very lightly contaminated with residual magic. A chorus of moans calls out in your mind. A nameless horror comes into view. The nameless horror misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #######.#####.####...#.#### #....# #.##...<....... #####.#..####.##.#...#.#### ....................j# ####.#...#######.#..## .........# #.#..# ###.#...#.# #.#..# #.##.##.#####.#j.# #.# ...w.r...@...# #.# ##...####.X....... #.# ... ...##.#[### ###$. ...# #... ..# #)....... ##.....### .....# You could see a nameless horror, a ribbon worm, a gnoll and a rat (asleep). Vanquished Creatures 2 gnolls (D:2) An adder (D:2) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 quokkas 4 ball pythons A bat (D:2) 2 frilled lizards (D:1) 2 goblins 2 kobolds (D:1) 3 rats 22 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A bat (D:1) 3 goblins (D:1) 3 kobolds (D:1) 2 rats (D:1) 10 creatures vanquished. Grand Total: 32 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trismagistus the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:1 | Noticed an elf skeleton 3 | D:1 | Noticed a human 6 | D:1 | Noticed a human 8 | D:1 | Noticed a naga skeleton 11 | D:1 | Noticed a demigod 16 | D:1 | Noticed a felid 16 | D:1 | Noticed a naga skeleton 18 | D:1 | Noticed a naga skeleton 18 | D:1 | Noticed a spriggan 20 | D:1 | Noticed an octopode 22 | D:1 | Noticed a human skeleton 150 | D:1 | Found a faded altar of an unknown god. 235 | D:1 | Reached XP level 2. HP: 14/19 MP: 3/5 273 | D:1 | Learned a level 2 spell: Call Imp 1026 | D:2 | Reached skill level 1 in Unarmed Combat 1026 | D:2 | Reached XP level 3. HP: 19/25 MP: 2/6 1081 | D:1 | Learned a level 3 spell: Call Canine Familiar 1398 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_loops_ring, chequers_ecumenical_altar_twisty D:2: layout_loops_ring, uniq_natasha, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.3 Dodging | | 2.8 Stealth | | 2.9 Spellcasting | | 2.4 Summonings | | 4.4 Action || total ---------------------------++------- Melee: Short sword || 21 Dagger || 34 Cast: Summon Small Mamm || 10 Call Imp || 10 Call Canine Famil || 1 Use: Scroll || 4 Stab: Sleeping || 6 Armour: Robe || 27 Dodge: Dodged || 38